Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_PrefabCategory.c
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4 {
5  [Attribute("", UIWidgets.ResourcePickerThumbnail, "Contained Prefab", "et")]
6  ResourceName m_Prefab;
7 
8  //------------------------------------------------------------------------------------------------
9  override void Spawn(int numberOfPrefabsToSpawn, SCR_PrefabsSpawner prefabsSpawner)
10  {
11  prefabsSpawner.SpawnPrefabCategory(numberOfPrefabsToSpawn, m_Prefab);
12  }
13 }
SCR_PrefabCategory
Prefab to be spawned by SCR_PrefabsSpawnerManager.
Definition: SCR_PrefabCategory.c:3
Attribute
typedef Attribute
Post-process effect of scripted camera.
SCR_PrefabsSpawner
Base class for Prefabs Spawning.
Definition: SCR_PrefabsSpawner.c:3
SCR_BasePrefabCategory
Base class for Prefab Spawning.
Definition: SCR_BasePrefabCategory.c:3
m_Prefab
ResourceName m_Prefab
Definition: ForestGeneratorObjects.c:48
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468