Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_PrefabCategory.c
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[
BaseContainerProps
()]
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class
SCR_PrefabCategory
:
SCR_BasePrefabCategory
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{
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[
Attribute
(
""
, UIWidgets.ResourcePickerThumbnail,
"Contained Prefab"
,
"et"
)]
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ResourceName m_Prefab;
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//------------------------------------------------------------------------------------------------
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override
void
Spawn(
int
numberOfPrefabsToSpawn,
SCR_PrefabsSpawner
prefabsSpawner)
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{
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prefabsSpawner.SpawnPrefabCategory(numberOfPrefabsToSpawn,
m_Prefab
);
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}
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}
SCR_PrefabCategory
Prefab to be spawned by SCR_PrefabsSpawnerManager.
Definition:
SCR_PrefabCategory.c:3
Attribute
typedef Attribute
Post-process effect of scripted camera.
SCR_PrefabsSpawner
Base class for Prefabs Spawning.
Definition:
SCR_PrefabsSpawner.c:3
SCR_BasePrefabCategory
Base class for Prefab Spawning.
Definition:
SCR_BasePrefabCategory.c:3
m_Prefab
ResourceName m_Prefab
Definition:
ForestGeneratorObjects.c:48
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition:
SCR_AIGoalReaction.c:468
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
GameMode
PrefabsSpawning
SCR_PrefabCategory.c
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