Arma Reforger Explorer  1.1.0.42
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SCR_RegionIntersectDebrisEntity.c
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1 [EntityEditorProps(category: "GameScripted/Buildings", description: "Entity used to represent debris between building region intersections.", dynamicBox: true)]
2 class SCR_RegionIntersectDebrisEntityClass: GenericEntityClass
3 {
4 };
5 
6 //------------------------------------------------------------------------------------------------
8 {
9  private int m_OtherRegionNumber = -1;
10 
11  //------------------------------------------------------------------------------------------------
12  int GetOtherRegionNumber()
13  {
14  return m_OtherRegionNumber;
15  }
16 
17  //------------------------------------------------------------------------------------------------
18  void SetOtherIndex(int regionNumber)
19  {
20  m_OtherRegionNumber = regionNumber;
21  }
22 };
EntityEditorProps
enum EQueryType EntityEditorProps(category:"GameScripted/Sound", description:"THIS IS THE SCRIPT DESCRIPTION.", color:"0 0 255 255")
Definition: SCR_AmbientSoundsComponent.c:12
GenericEntity
SCR_GenericBoxEntityClass GenericEntity
SCR_RegionIntersectDebrisEntity
Definition: SCR_RegionIntersectDebrisEntity.c:7
SCR_RegionIntersectDebrisEntityClass
Definition: SCR_RegionIntersectDebrisEntity.c:2
category
params category
Definition: SCR_VehicleDamageManagerComponent.c:180