6 class SCR_TurretInventoryStorageManagerComponent : SCR_InventoryStorageManagerComponent
9 protected override void FillInitialStorages(out array<BaseInventoryStorageComponent> storagesToAdd)
11 super.FillInitialStorages(storagesToAdd);
16 array<Managed> outComponents = {};
19 foreach (Managed outComponent : outComponents)
22 IEntity ent = weaponSlotComponent.GetWeaponEntity();
26 BaseInventoryStorageComponent invComp = BaseInventoryStorageComponent.Cast(ent.FindComponent(BaseInventoryStorageComponent));
28 storagesToAdd.Insert(invComp);