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AnimalControllerComponent.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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class
AnimalControllerComponentClass
:
BaseControllerComponentClass
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{
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}
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class
AnimalControllerComponent: BaseControllerComponent
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{
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//instigator can never be null
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proto external
void
Die
(notnull
Instigator
instigator);
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proto external
bool
IsDead
();
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}
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AnimalControllerComponentClass
Definition
AnimalControllerComponent.c:13
BaseControllerComponentClass
Definition
BaseControllerComponent.c:13
Instigator
Definition
Instigator.c:13
Die
AnimalControllerComponentClass BaseControllerComponentClass Die(notnull Instigator instigator)
IsDead
proto external bool IsDead()
scripts
Game
generated
Animal
AnimalControllerComponent.c
Generated by
1.17.0