Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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CharacterPhysicsComponent.c
Go to the documentation of this file.
1/*
2===========================================
3Do not modify, this script is generated
4===========================================
5*/
6
11
16{
17 /*
18 * Requests change of ragdoll state. The ragdoll state only changes at the last phase of the pawn simulation.
19 */
20 proto external void EnableRagdoll(bool state);
21 /*
22 * Returns true if the component is actively ragdolling.
23 */
24 proto external bool IsRagdollEnabled();
25 /*
26 * Returns true if at least one bone of the ragdoll has higher velocity than given treshold.
27 */
28 proto external bool AreRagdollBonesMoving(float fBoneVelocityTreshold);
29 /*
30 * Returns true if root bone of the ragdoll has higher velocity than given treshold.
31 */
32 proto external bool IsRagdollRootMoving(float fVelocityTreshold);
33 proto external void EnableCollisionResponse(bool state);
34 proto external bool AddIgnoredEntity(IEntity ignoredEntity);
35 proto external bool RemoveIgnoredEntity(IEntity ignoredEntity);
36}
37