@ SUPPORTSTATION_REFUELED_BY_OTHER_DONE
Vehicle player is in is being refueled by another Character. All fuel tanks are full (param1 = Healer...
@ EDITOR_ATTRIBUTES_ENABLE_RESPAWN_ON_PLAYER
Called when GM enables spawning on Radio operators (param1 = GM).
@ PLACEABLE_ITEM_CANT_PLACE_TOO_STEEP
@ EDITOR_PING_GM
GM pings - (param1 = GameMasterID, param2 = -1, param3 positionX, param4 positionY,...
@ PLAYER_LOADOUT_NOT_SAVED_UNCHANGED
Player loadout was not saved as the loadout is unchanged.
@ PLAYER_LOADOUT_SAVED_SUPPLY_COST
Player changed their loadout and show the supply cost for that loadout in notification (param1 = Supp...
@ EDITOR_ENABLE_PROP_BUDGET
@ GROUPS_AI_LEFT
AI has left the group (param1 = entityID).
@ AREA_SEIZING_DONE_ENEMIES
Area captured by enemies.
@ PLAYER_HAND_ITEM_DROPPED
Player was forced to drop hand slot item.
@ PLAYER_HAND_ITEM_PUT_IN_INVENTORY
Player was forced to put hand item in inventory.
@ SUPPORTSTATION_RESUPPLIED_BY_OTHER_UGL
Player held weapon UGL ammo is being resupplied by another character (param1 = Resupplier entity RplI...
@ VOTING_BAN_FAIL
Voting failed to auto light/heavy ban player (param1 = player id).
@ EDITOR_PLACING_CANNOT_AS_PLAYER
Attempting to place non-character entity as a player.
@ PLACEABLE_ITEM_CANT_PLACE_DISTANCE
@ POSSESSED_AI_KILLED_POSSESSED_AI
@ EDITOR_ATTRIBUTES_CHANGED_DEPLOYABLE_RADIO_SPAWNPOINT_BUDGET_SUPPLIES
Called when GM changes deployable radio budget type to SUPPLIES (param1 = GM).
@ POSSESSED_AI_KILLED_AI_IN_GROUP
AI in group has died. Unknown Killer - (param1 = (killer)AI RPL ID, param2 = (killed AI)AI RPL ID).
@ PLACEABLE_ITEM_CANT_PLACE_NOT_ENOUGH_SPACE
@ EDITOR_ATTRIBUTES_DISABLED_AMBIENT_MUSIC
When the GM disables server wide ambient music (param1 = GM that disables it) EDITOR_GM_ENABLED_AMBIE...
@ GROUP_TASK_YOUR_REQUEST_COMPLETED
@ DEPLOYABLE_SPAWNPOINTS_NEARBY_PLAYERS
@ EDITOR_TASK_DELETED
Objective was Deleted by GM (param1 = Task Replication ID, FactionIndex).
@ VOTING_KICK_SUCCEED_SUBJECT_LEFT
Voting notification shown when vote to kick ends when kicked player left the server.
@ EDITOR_PLACING_RANK_CORPORAL_NEEDED
Rank corporal is needed to place this composition.
@ DEPLOYABLE_SPAWNPOINTS_ZONE_ENTERED
@ SUPPORTSTATION_HEALED_BY_OTHER_DONE
Player has fully healed an hitzone group of a Character (param1 = Healer entity RplID,...
@ SUPPLY_TRUCK_LOADING_PLAYER_FINISHED
Shows to truck occupants when loading player finishes interaction - (param1 = player id).
@ BUILD_REFUND_MULTI_CHANGED
Refund multiplier for compositions by players (not editor).
@ EDITOR_ATTRIBUTES_FACTION_CHANGED_NO_GM
Called when GM places a spawnpoint but the faction was not enabled.
@ GROUP_TASK_GROUP_ASSIGNED_TO_SAME_REQUEST
@ EDITOR_TRANSFORMING_INCORRECT_POSITION
Attempting to move entity to incorrect position.
@ PLAYER_BANNED_NO_DURATION
A player was banned for the session - (param1 = PlayerID, param2 = kickCauseGroup,...
@ SUPPLY_TRUCK_LOADING_PLAYER_STOPPED
Shows to truck occupants when unloading player cancels interaction - (param1 = player id).
@ GROUP_TASK_REPAIR_TRUCK_IS_NOT_IN_RANGE
@ PLAYER_KILLED_BY_EDITOR_PLAYER
Player killed by GM. GM ID is known - (param1 = (Killed)PlayerID, param2 = (killer)PlayerID).
@ EDITOR_GM_ONLY_PING_TARGET_ENTITY
GM only ping at target entity - (param1 = GameMasterID, param2 = EditableEntityID).
@ VOTING_KICK_START
Voting started to kick player (param1 = player id).
@ SUPPLY_TRUCK_UNLOADING_PLAYER
Shows to truck occupants when vehicle is being unloaded - (param1 = player id, param2 = amount).
@ EDITOR_PLAYER_BECAME_GM
Player become GM - (param1 = PlayerID).
@ EDITOR_CHANGED_LOADOUT_SAVE_BLACKLIST
GM changed which items players can save in their loadout (param1 = GM).
@ EDITOR_PHOTOMODE_IS_LOCKED
Player in multiplayer is not allowed to use Armavision.
@ VOTING_KICK_FAIL
Voting failed to kick player (param1 = player id).
@ EDITOR_PING_PLAYER
Player pings - (param1 = PlayerID, param2 = -1, param3 positionX, param4 positionY,...
@ EDITOR_PING_PLAYER_TARGET_ENTITY
Player pings at target entity - (param1 = PlayerID, param2 = EditableEntityID).
@ DEPLOYABLE_SPAWNPOINTS_DISPLAY_RESPAWN_COUNT
@ EDITOR_GM_TELEPORTED_PLAYER
When the player gets teleported a notification will be send to that player (param1 = GM teleported th...
@ EDITOR_ATTRIBUTES_CHANGED_ARSENAL_GAMEMODE_TYPE
Called when GM changes the Arsenal game mode type (param1 = GM, param2 = new gamemode type enum).
@ EDITOR_CANNOT_CLOSE
Closing the editor is disabled.
@ PLAYER_LOADOUT_NOT_SAVED_INSUFFICIENT_RANK
Player loadout was not saved as player has insufficient rank for one or more weapons.
@ EDITOR_NAMETAG_RELATION_FILTER_CHANGED
(param1 = GM) Called when nametag relation filters change
@ PLAYER_LOADOUT_SAVED
Player changed their loadout.
@ EDITOR_SAVE_PUBLISH_FAIL
@ EDITOR_ATTRIBUTES_DAY_DURATION_CHANGED
GM changed day duration - (param1 = GM, param2 = NewDuration).
@ DEPLOYABLE_SPAWNPOINTS_LOADOUTS_BANNED
@ PLAYER_KILLED_AI_IN_GROUP
AI in group has died. Unknown Killer - (param1 = (killer)PlayerID, param2 = (killed AI)AI RPL ID).
@ AI_KILLED_AI_IN_GROUP
AI in group has died. Unknown Killer - (param1 = (killer)AI RPL ID, param2 = (killed AI)AI RPL ID).
@ VOTING_EDITOR_IN_VOTE_CASTED
Voting failed to become GM (param1 = player id).
@ GROUPS_INVITE_CANCELLED_INSUFFICIENT_RANK
Player invite was not sent due to invitee's insufficient rank to join group.
@ VOTING_EDITOR_IN_VOTE_ABSTAINED
Voting cast locally by player to make other GM (param1 = player id).
@ EDITOR_GM_ONLY_PING
GM only ping - (param1 = GameMasterID, param2 = -1, param3 positionX, param4 positionY,...
@ FASTTRAVEL_PLAYER_LOCATION_CANCELLED
@ SUPPORTSTATION_RESUPPLIED_BY_OTHER_GRENADE
Player grenades are being resupplied by another character (param1 = Resupplier entity RplID).
@ GROUPS_REQUEST_JOIN_PRIVATE_GROUP
Player want to join the private group.
@ EDITOR_LOADED_CAMERA_POSITION
When GM loaded camera position (param1 = camera int).
@ VOTING_KICK_SUCCEED
Voting succeeded to kick player (param1 = player id).
@ EDITOR_PERCEIVED_FACTION_TYPE_HIGHEST_VALUE
Called when the perceived faction logic is set to Highest value type (param1 = GM).
@ EDITOR_PLACING_BUDGET_ESTABLISH_BASE
New Command post can only be built within range of the establish base task.
@ FASTTRAVEL_PLAYER_LOCATION_WRONG
@ GROUP_TASK_REQUEST_COMPLETED
@ EDITOR_TEAMKILL_PUNISHMENT_DISABLED
Called when the GM disables teamkill punishment(param1 = GM).
@ VOTING_COMMANDER_WITHDRAW
Faction commander left their role (param1 = player id).
@ EDITOR_PLACING_BLOCKED
Area is blocked by another entity.
@ DEPLOYABLE_SPAWNPOINTS_LOADOUTS_ALLOWED
@ EDITOR_ATTRIBUTES_DISABLE_RESPAWN_ON_PLAYER
Called when GM disables spawning on Radio operators (param1 = GM).
@ EDITOR_PLACING_NO_ENOUGH_SUPPLIES
Not enough supplies to build a composition.
@ SUPPORTSTATION_REPAIRED_BY_OTHER_UPDATE
Vehicle player is in is being repaired by another Character. (param1 = Healer entity RplID,...
@ EDITOR_ATTRIBUTES_WIND_CHANGED
GM changed wind Speed and/or Direction - (param1: GM).
@ BUILD_COST_MULTI_CHANGED
Cost multiplier to build compositions by players (not editor).
@ GROUPS_REQUEST_DENIED
player was accepted to private group
@ GROUPS_AI_JOINED
AI joined the group (param1 = entityID).
@ EDITOR_EDITOR_RIGHTS_ASSIGNED
Player got rights assigned - (param1 = GameMasterID, param2 = TargetPlayerID)).
@ SUPPORTSTATION_REPAIRED_BY_OTHER_DONE
Vehicle player is in is being repaired by another Character. Repair of hitzone group is done (param1 ...
@ EDITOR_ATTRIBUTES_ENABLE_GLOBAL_SUPPLY_USAGE
Called when GM enables Global supplies usage (param1 = GM).
@ EDITOR_MORTAR_BALLISTIC_DATA_VISIBILITY_ENABLED
Called when the GM enables the in-scope ui element of mrotars that shows ballistic data for the shell...
@ DEPLOYABLE_SPAWNPOINTS_DISPLAY_GROUP
@ PLAYER_ENTERED_DEBUG_CAMERA
@ EDITOR_COOLDOWN
Cooldown for requesting another entity is running.
@ GROUP_TASK_REQUEST_FAILED
@ PLAYER_TELEPORTED_SELF
Player teleported to new location (param1 = PlayerID, param2 = distance).
@ EDITOR_PREVIEWING_IN_NIGHTMODE
Local player is previewing datetime or weather in night mode. This means night mode is disabled until...
@ SUPPORTSTATION_REFUELED_BY_OTHER_TANK_FULL
Vehicle player is in is being refueled by another Character. The fuel tank that was being refueled is...
@ EDITOR_COMPOSITION_UNDER_CONSTRUCTION
Composition cannot be moved or deleted because the construction works has begun.
@ EDITOR_PLACING_NO_MORE_COMPOSITIONS_AT_BASE
Player cannot place more compositions at the base.
@ EDITOR_PLACING_NO_MORE_INSTANCES
Trying to place a composition (service) which already exists in target base.
@ VOTING_KICK_VOTE_CASTED
Voting Cast locally to kick player (param1 = player id).
@ TELEPORTED_PLAYER_BLOCKING_SPAWNER
Player was teleported as it was blocking a spawner.
@ VOTING_AUTO_BAN_LIGHT_START
Voting started to auto light ban player (param1 = player id).
@ VOTING_COMMANDER_RELIEVE_SUCCESSFUL
Voting to relieve faction commander successful (param1 = player id).
@ SUPPORTSTATION_RESUPPLIED_BY_OTHER_MORPHINE
Player morphine are being resupplied by another character (param1 = Resupplier entity RplID).
@ EDITOR_ATTRIBUTES_ENABLED_AMBIENT_MUSIC
When the GM enables server wide ambient music (param1 = GM that enables it).
@ PLACEABLE_ITEM_CANT_PLACE_SURFACE_NO_LONGER_THERE
@ EDITOR_ATTRIBUTES_RESPAWN_ENABLED
GM enabled respawn - (param1 = GameMasterID).
@ EDITOR_ATTRIBUTES_CHANGED_DEPLOYABLE_RADIO_SPAWNPOINT_BUDGET_NONE
Called when GM changes deployable radio budget type to NONE (param1 = GM).
@ EDITOR_ATTRIBUTES_SERVER_PASSWORD_CHANGED
GM change the server password.
@ EDITOR_DISABLE_VEHICLE_BUDGET
@ EDITOR_GLOBAL_NIGHTMODE_DISABLED
GM changed the nightmode to false (param1 = GM).
@ EDITOR_ATTRIBUTES_RESPAWN_TIME_CHANGED
GM changed respawn time - (param1 = GM id, param2 = NewTime).
@ EDITOR_ENEMY_IN_AREA
The enemy was detected in Free Roam Building mode area, mode is terminated.
@ EDITOR_SESSION_SAVE_SUCCESS
Editor session saved.
@ VOTING_EDITOR_OUT_FAIL
Voting failed to remove GM (param1 = player id).
@ VOTING_EDITOR_OUT_VOTE_ABSTAINED
Voting abstained locally by player to remove other GM (param1 = player id).
@ EDITOR_ADMIN_RIGHTS_REMOVED
Player got rights revoked - (param1 = GameMasterID, param2 = TargetPlayerID).
@ SUPPORTSTATION_FIRE_EXTINGUISHED_VEHICLE_BY_OTHER_UPDATE
Character is extinguising a fire on a vehicle you are in. The fire is still there (param1 = Repairer ...
@ EDITOR_FACTION_SET_FRIENDLY_TO_SELF
GM set faction relations to friendly to itself - (param1 = GameMasterID, param2 = Faction).
@ SUPPORTSTATION_HEALED_BY_OTHER_DONE_NOT_FULL
Player is being healed by another Character, healing is done but support station cannot heal more (pa...
@ VOTING_AUTO_KICK_START
Voting started to Auto kick player (param1 = player id).
@ EDITOR_ATTRIBUTES_UNMUTE_MUSIC
When the GM enables server wide music (param1 = GM that enables it) (Not in game).
@ EDITOR_ATTRIBUTES_DISABLE_RESPAWN_ON_RADIO_VEHICLE
Called when GM disables spawning on Radio vehicles (param1 = GM).
@ EDITOR_ENABLE_AI_BUDGET
@ SUPPLY_TRUCK_UNLOADING_PLAYER_FINISHED
Shows to truck occupants when unloading player finishes interaction - (param1 = player id).
@ GROUP_TASK_GROUP_ASSIGNED_TO_SAME_TASK
@ SUPPLY_TRUCK_LOADING_PLAYER
Shows to truck occupants when vehicle is being loaded - (param1 = player id, param2 = amount).
@ EDITOR_ATTRIBUTES_RESPAWN_DISABLED
GM disabled respawn - (param1 = GameMasterID).
@ EDITOR_MORTAR_BALLISTIC_DATA_VISIBILITY_DISABLED
Called when the GM disables the in-scope ui element of mrotars that shows ballistic data for the shel...
@ EDITOR_SESSION_SAVE_FAIL
Editor session save was not successful for whatever reason.
@ EDITOR_BUILDING_RIGHTS_ASSIGNED
@ EDITOR_TASK_COMPLETED
Objective was Completed (param1 = Task Replication ID, FactionIndex).
@ GROUPS_REQUEST_ACCEPTED
player was accepted to private group
@ VOTING_COMMANDER_RELIEVE_FAILED
Voting to relieve faction commander failed (param1 = player id).
@ EDITOR_SERVICE_BUILD
Shows the name of the player, type of service and base where the service was built.
@ EDITOR_ATTRIBUTES_CHANGED_SPAWN_SUPPLYCOST_MULTIPLIER
Called when GM changes the supply cost multiplier for loadouts (param1 = GM, param2 = SupplyCost mult...
@ EDITOR_CANNOT_OPEN
Opening the editor is disabled or no modes are available.
@ GROUP_TASK_GROUP_ASSIGNED_TO_YOUR_REQUEST
@ EDITOR_ATTRIBUTES_DAY_ADVANCE_ENABLED
If GM enables time advancement - (param1: GM).
@ ACTION_ON_COOLDOWN
Action is on cooldown and cannot be executed.
@ EDITOR_TEAMKILL_PUNISHMENT_ENABLED
Called when the GM enables teamkill punishment (param1 = GM).
@ EDITOR_SAVE_PUBLISH_SUCCESS
@ EDITOR_TRANSFORMING_INCORRECT_TARGET
Attempting to move entity inside incompatible entity.
@ DEPLOYABLE_SPAWNPOINTS_DEPLOYED_SPAWNPOINT_LIMIT
@ EDITOR_CHANGED_KILLFEED_RECEIVE_TYPE
Changed killfeed receive type param1 = GM who changed setting, param2 = The new KillfeedReceiveType).
@ GROUP_TASK_YOUR_REQUEST_CANCELED
@ GROUP_TASK_REPAIR_LEAVED_AREA
@ DEPLOYABLE_SPAWNPOINTS_ZONE_EXITED
@ PLAYER_LOADOUT_NOT_SAVED
Player tried to save their loadout but it failed (Prob because loadout did not change).
@ GROUP_TASK_ESTABLISH_BASE_ENABLED
@ EDITOR_TASK_FAILED
Objective was Failed (param1 = Task Replication ID, FactionIndex).
@ SUPPORTSTATION_HEALED_BY_OTHER_UPDATE
Player is being healed by another Character (param1 = Healer entity RplID, param2: hitzoneGroupId,...
@ EDITOR_PHOTOMODE_RIGHTS_ASSIGNED
Player got rights assigned - (param1 = GameMasterID, param2 = TargetPlayerID).
@ GROUP_TASK_ESTABLISH_BASE_OUTSIDE_RADIO_RANGE
@ PLAYER_LOADOUT_ITEM_FAILED_NOT_IN_ARSENAL
Player failed to save loadout because given item is not found in the given arsenal inventory (param1 ...
@ EDITOR_ATTRIBUTES_TIME_CHANGED
GM change the game time (param1 = GM, param2 = hours1:, param3 = hours2, param4 = minute1,...
@ GROUP_TASK_REPAIR_ENTERED_AREA
@ CAMPAIGN_TRANSPORT_GROUP_LOST
Shows to Commander when transport group is deleted (param1 = Transport group replication ID).
@ PLAYER_LEFT
A player left - (param1 = PlayerID).
@ PLAYER_LOADOUT_CLEARED
Player loadout was cleared without GM control.
@ EDITOR_CHANGED_FUEL_CONSUMPTION_SCALE
GM changed the fuel consumption scale of vehicles (param1 = GM, param2 = new Fuel Consumption Scale).
@ EDITOR_PLACING_BUDGET_MAX
Max budget reached.
@ EDITOR_ATTRIBUTES_GM_BUDGET_CHANGED
GM change other GM editor budget - (param1 = GameMasterID).
@ EDITOR_GM_ONLY_PING_TARGET_PLAYER
GM only ping at target player - (param1 = GameMasterID, param2 = TargetPlayerID).
@ EDITOR_ATTRIBUTES_DAY_ADVANCE_DISABLED
If GM Disables time advancement - (param1: GM).
@ PLAYER_LOADOUT_ITEM_FAILED_ITEM_BLACKLISTED
Player failed to save loadout because given item is blacklisted and cannot be saved (param1 = invento...
@ EDITOR_ATTRIBUTES_ENABLE_RESPAWN_ON_RADIO_VEHICLE
Called when GM enables spawning on Radio vehicles (param1 = GM).
@ EDITOR_ATTRIBUTES_CHANGED_DEPLOYABLE_RADIO_SPAWNPOINT_TICKET_AMOUNT
Called when GM changes amount of respawn tickets available to deployed radios (param1 = GM,...
@ BASE_SEIZING_DONE_FRIENDLIES
Base captured by friendlies.
@ GROUP_TASK_YOUR_REQUEST_FAILED
@ EDITOR_SERVICE_DISASSEMBLED
Shows the name of the player, type of service and base where the service was disassembled.
@ PLAYER_LOADOUT_NOT_SAVED_INVALID_ITEMS
Loadout was not saved as one or more items were Invalid.
@ EDITOR_GM_ONLY_PING_LIMITED_RIGHTS
Tries to ping GM only ping but has limited editor rights.
@ POSSESSED_AI_KILLED_BY_EDITOR
Possessed AI killed by GM but no GM ID known (param1 = (Killed)PlayerID).
@ VOTING_BAN_VOTE_CASTED
Voting Cast locally to auto light/heavy ban player (param1 = player id).
@ SUPPORTSTATION_FIRE_EXTINGUISHED_VEHICLE_BY_OTHER_DONE
Character is extinguising a fire on a vehicle you are in. The fire is gone (param1 = Repairer entity ...
@ EDITOR_TASK_CANCELED
Objective was Canceled (param1 = Task Replication ID, FactionIndex).
@ VOTING_EDITOR_OUT_START
Voting abstained locally by player to make other GM (param1 = player id).
@ EDITOR_TRANSFORMING_FAIL
General error when server fails to transform the entity.
@ EDITOR_ATTRIBUTES_DISABLE_DEPLOYABLE_RADIO_SPAWNPOINT
Called when GM disables deploying radio back pack spawn points for players (param1 = GM).
@ SUPPORTSTATION_RESUPPLIED_BY_OTHER_AMMO
Player held weapon ammo is being resupplied by another character (param1 = Resupplier entity RplID).
@ GROUP_TASK_ESTABLISH_BASE_TOO_CLOSE_ANOTHER_BASE
@ PLAYER_LOADOUT_ITEM_FAILED_NOT_FACTION
Player failed to save loadout because given item is not part of the player's faction (param1 = invent...
@ VOTING_BAN_SUCCEED
Voting succeeded to auto light/heavy ban player (param1 = player id).
@ PLACEABLE_ITEM_CANT_PLACE_DIFFERENT_SURFACE
@ EDITOR_ADMIN_RIGHTS_ASSIGNED
Player got rights assigned - (param1 = GameMasterID, param2 = TargetPlayerID).
@ GROUPS_PLAYER_IS_NOT_LEADER
Player cant choose group flag, if he is not the leader.
@ PLACEABLE_ITEM_CANT_PLACE_GENERIC
@ VOTING_AUTO_BAN_HEAVY_START
Voting started to auto heavy ban player (param1 = player id).
@ PLAYER_KILLED_BY_EDITOR
Player killed by GM but no GM ID known (param1 = (Killed)PlayerID).
@ EDITOR_ATTRIBUTES_WEATHER_CHANGED
GM change the game weather.
@ SUPPORTSTATION_REFUELED_BY_OTHER_UPDATE
Vehicle player is in is being refueled by another Character. (param1 = Healer entity RplID,...
@ EDITOR_NAMETAG_CONTROLLER_FILTER_CHANGED
(param1 = GM) Called when nametag controller filters change
@ EDITOR_BUILDING_RIGHTS_REMOVED
@ EDITOR_ATTRIBUTES_DISABLE_GLOBAL_SUPPLY_USAGE
Called when GM disables Global supplies usage (param1 = GM).
@ CHECK_FUEL
Checks fuel of vehicle (param1 = Fuel percentage).
@ EDITOR_PING_GM_TARGET_ENTITY
GM pings at target entity - (param1 = GameMasterID, param2 = EditableEntityID).
@ AI_KILLED_PLAYER
AI killed a Player - (param1 = (killer)EditibleEntityID, param2 = (killed player)PlayerID).
@ EDITOR_ENABLE_VEHICLE_BUDGET
@ VOTING_KICK_VOTE_ABSTAINED
Voting Abstained localy to kick player (param1 = player id).
@ EDITOR_REFUND_ENTITY_AT_DEPOTS_ENABLED
Called when the GM enables vehicle refunding (param1 = GM).
@ EDITOR_TASK_PLACED
Objective was placed (param1 = Task Replication ID, FactionIndex).
@ EDITOR_ATTRIBUTES_SERVER_NAME_CHANGED
GM change the server name.
@ EDITOR_PERCEIVED_FACTION_TYPE_DISABLED
Called when the perceived faction logic is disabled (param1 = GM).
@ VOTING_COMMANDER_DONE
Voting succeeded for a new faction commander (param1 = player id).
@ POSSESSED_AI_KILLED_BY_EDITOR_PLAYER
Possessed AI killed by GM. GM ID is known - (param1 = (Killed)PlayerID, param2 = (killer)PlayerID).
@ EDITOR_DISABLE_SYSTEM_BUDGET
@ DEPLOYABLE_SPAWNPOINTS_NEARBY_SPAWNPOINT
@ EDITOR_VEHICLE_SALVAGE_ENABLED
Called when the GM enables vehicle salvage.
@ EDITOR_REFUND_ENTITY_AT_DEPOTS_DISABLED
Called when the GM disables vehicle refunding (param1 = GM).
@ PLAYER_KICKED
A player was kicked - (param1 = PlayerID, param2 = kickCauseGroup, param3 = kickCauseReason).
@ EDITOR_DISABLE_AI_BUDGET
@ DEPLOYABLE_SPAWNPOINTS_NEARBY_HQ
@ GROUP_TASK_REQUEST_CANCELED
@ EDITOR_FACTION_SET_HOSTILE_TO_SELF
GM set faction relations to hostile to itself - (param1 = GameMasterID, param2 = Faction).
@ EDITOR_ATTRIBUTES_DATE_CHANGED
GM change the game date - (param1 = GM, param2 = day, param3 = month, param4 = year).
@ POSSESSED_AI_KILLED_PLAYER
@ EDITOR_GM_LEFT
Player become GM - (param1 = PlayerID).
@ EDITOR_PLACING_RANK_TOO_LOW
Rank is too low to be able to place this composition.
@ EDITOR_PERCEIVED_FACTION_PUNISHMENT_KILLING_SET
Called when the GM changes the punishment when killing a hostile and the players perceived faction is...
@ EDITOR_ATTRIBUTES_CHANGED_DEPLOYABLE_RADIO_SPAWNPOINT_BUDGET_TICKETS
Called when GM changes deployable radio budget type to TICKETS (param1 = GM).
@ GROUP_RADIO_DISMANTLED_BY_FRIENDLY
friendly player dismantled a radio beacon
@ EDITOR_ATTRIBUTES_FACTION_CHANGED
A GM enabling/disabled a faction - (param1: GM).
@ GROUPS_REQUEST_SENT
player sent join request (param1 = group id)
@ EDITOR_ATTRIBUTES_UNCONSCIOUSNESS_ENABLED
GM enabled unconsciousness - (param1 = GameMasterID).
@ EDITOR_ATTRIBUTES_UNCONSCIOUSNESS_DISABLED
GM disabled unconsciousness - (param1 = GameMasterID).
@ EDITOR_PLACING_BUDGET_MAX_FOR_VEHICLE_OCCUPANTS
Max budget reached when trying to place occupants in vehicle.
@ PLAYER_JOINED
A player joined - (param1 = PlayerID).
@ EDITOR_TRANSFORMING_LOST_ACCESS
Transformed entity is no longer available - (param1 = EditableEntityID).
@ EDITOR_DISABLE_PROP_BUDGET
@ EDITOR_PING_NO_GM_TO_PING
No GM to ping to notification.
@ PLAYER_KILLED_POSSESSED_AI
@ GROUPS_PLAYER_LEFT
Player has left the group (param1 = player id).
@ BASE_SEIZING_DONE_ENEMIES
Base captured by enemies.
@ VOTING_EDITOR_IN_FAIL
Voting failed to become GM (param1 = player id).
@ GROUPS_REQUEST_CANCELLED
players join request was canceled by group leader change
@ EDITOR_PHOTOMODE_RIGHTS_REMOVED
Player got rights revoked - (param1 = GameMasterID, param2 = TargetPlayerID).
@ AI_IN_GROUP_DIED
AI in group has died. Unknown Killer - (param1 = AI RPL ID).
@ EDITOR_ATTRIBUTES_CHANGED_ARSENAL_TYPE_ENABLED
Called when GM changes the Arsenal enabled type (param1 = GM).
@ EDITOR_ATTRIBUTES_FACTION_LOADOUT_CHANGED
GM changes faction loadout - (For now disabled as misses specific NotificationDisplay class).
@ EDITOR_EDITOR_RIGHTS_REMOVED
Player got rights revoked - (param1 = GameMasterID, param2 = TargetPlayerID).
@ GROUP_TASK_ESTABLISH_BASE_TOO_CLOSE_ANOTHER_OBJECTIVE
@ FASTTRAVEL_ENEMIES_NEARBY
@ EDITOR_PERCEIVED_FACTION_TYPE_FULL_OUTFIT
Called when the perceived faction logic is set to full outfit type (param1 = GM).
@ EDITOR_VEHICLE_SALVAGE_DISABLED
Called when the GM disables vehicle salvage.
@ EDITOR_ATTRIBUTES_WEATHER_AUTO
Weather set to auto - (param1: GM).
@ EDITOR_SESSION_LOAD_FAIL
Editor session load was not successful for whatever reason.
@ EDITOR_PLAYER_NO_LONGER_GM
Player no longer GM - (param1 = PlayerID).
@ EDITOR_PLACING_OUT_OF_CAMPAIGN_BUILDING_ZONE
Trying to place a composition outside of building perimeter.
@ EDITOR_SESSION_LOAD_SUCCESS
Editor session loaded.
@ EDITOR_PLACING_ESTABLISH_BASE_LIMIT_REACHED
The faction reached a limit of Established bases and can not build a new Command post.
@ EDITOR_ENABLE_SYSTEM_BUDGET
@ GROUPS_PLAYER_PROMOTED_LEADER
Player has been promoted to group leader (param1 = player id).
@ VOTING_EDITOR_OUT_SUCCEED
Voting succeeded to remove GM (param1 = player id).
@ GROUPS_PLAYER_JOINED
Player joined the group (param1 = player id).
@ PLAYER_LOADOUT_CLEARED_BY_EDITOR
Player loadout was cleared as GM changed the blacklisted items.
@ VOTING_BAN_VOTE_ABSTAINED
Voting Abstained localy to auto light/heavy ban player (param1 = player id).
@ VOTING_EDITOR_OUT_VOTE_CASTED
Voting cast locally by player to remove other GM (param1 = player id).
@ DEPLOYABLE_SPAWNPOINTS_NEARBY_BASE
@ EDITOR_PING_PLAYER_TARGET_PLAYER
Player pings at target player - (param1 = PlayerID, param2 = TargetPlayerID).
@ AREA_SEIZING_DONE_FRIENDLIES
Area captured by friendlies.
@ SUPPORTSTATION_RESUPPLIED_BY_OTHER_BANDAGE
Player bandages are being resupplied by another character (param1 = Resupplier entity RplID).
@ EDITOR_ATTRIBUTES_MUTE_MUSIC
When the GM disables server wide music (param1 = GM that disables it) (Not in game).
@ GROUP_TASK_ESTABLISH_BASE_INVALID_AREA
@ EDITOR_FACTION_NO_SPAWNS
Called if all spawnpoints are removed.
@ PLAYER_BANNED
A player was banned - (param1 = PlayerID, param2 = kickCauseGroup, param3 = kickCauseReason,...
@ GROUPS_NO_FLAGS
There are no groupflags in groups manager.
@ EDITOR_FACTION_SET_HOSTILE_TO
GM set faction relations to hostile - (param1 = GameMasterID, param2 = FactionA, param3 = FactionB).
@ PLAYER_ON_BLOCKLIST_JOINED
Player who is on blocklist of local player has joined the server.
@ EDITOR_PING_GM_TARGET_PLAYER
GM pings at target player - (param1 = GameMasterID, param2 = TargetPlayerID).
@ PLAYER_KILLED_PLAYER
Player killed a player - (param1 = (killer)PlayerID, param2 = (Killed Player)PlayerID).
@ EDITOR_SAVED_CAMERA_POSITION
When GM saved camera position (param1 = camera int).
@ EDITOR_GLOBAL_NIGHTMODE_ENABLED
GM changed the nightmode to true (param1 = GM).
@ EDITOR_ATTRIBUTES_WIND_DEFAULT
GM set wind speed to be default instead of overridden - (param1: GM).
@ VOTING_EDITOR_IN_START
Voting started to become GM (param1 = player id).
@ EDITOR_PLACING_RANK_SERGEANT_NEEDED
Rank sergeant is needed to place this composition.
@ PLAYER_LOADOUT_NOT_SAVED_NOT_ENOUGH_MSA
Player loadout was not saved due to player not having enough Military Supply Allocation for loadout.
@ EDITOR_ATTRIBUTES_ENABLE_DEPLOYABLE_RADIO_SPAWNPOINT
Called when GM enables deploying radio back pack spawn points for players (param1 = GM).
@ GROUP_TASK_ESTABLISH_BASE_DISABLED
@ GROUP_TASK_REINFORCE_ENTERED_AREA
@ SUPPORTSTATION_REPAIRED_BY_OTHER_DONE_NOT_FULL
Vehicle player is in is being repaired by another Character. Repair of hitzone group is done but hitz...
@ EDITOR_ATTRIBUTES_SERVER_PLAYER_COUNT_CHANGED
GM change the server max player count - (param1 = newPlayerCount).
@ EDITOR_AILIMIT
Max limit of spawned AI at base (Free Roam Building) has been reached.
@ EDITOR_CHANGED_FRIENDLY_FIRE_KILLFEED_TYPE
Changed friendly killfeed receive type param1 = GM who changed setting, param2 = The new FriendlyFire...
@ SUPPLY_TRUCK_UNLOADING_PLAYER_STOPPED
Shows to truck occupants when unloading player cancels interaction - (param1 = player id).
@ GROUP_TASK_ESTABLISH_BASE_LIMIT_REACHED
@ PLAYER_DIED
A player joined a faction - (param1 = PlayerID, param2 = factionIndex).
@ EDITOR_FACTION_SET_FRIENDLY_TO
GM set faction relations to friendly - (param1 = GameMasterID, param2 = FactionA, param3 = FactionB).
@ VOTING_EDITOR_IN_SUCCEED
Voting succeeded to become GM (param1 = player id).