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ESupportStationType.c
Go to the documentation of this file.
1
//~ List of all support station types
2
enum
ESupportStationType
3
{
4
NONE
= 0,
5
REPAIR
= 100,
6
LOAD_WRECK
= 110,
7
FUEL
= 200,
8
HEAL
= 300,
9
LOAD_CASUALTY
= 310,
10
RESUPPLY_AMMO
= 400,
11
RESUPPLY_MEDICAL
= 401,
12
VEHICLE_WEAPON
= 500,
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PYLON
= 501
14
}
ESupportStationType
ESupportStationType
Definition
ESupportStationType.c:3
LOAD_WRECK
@ LOAD_WRECK
Definition
ESupportStationType.c:6
REPAIR
@ REPAIR
Job is fixing corrupted fragments.
Definition
ESupportStationType.c:5
VEHICLE_WEAPON
@ VEHICLE_WEAPON
Definition
ESupportStationType.c:12
RESUPPLY_AMMO
@ RESUPPLY_AMMO
Definition
ESupportStationType.c:10
LOAD_CASUALTY
@ LOAD_CASUALTY
Definition
ESupportStationType.c:9
FUEL
@ FUEL
Definition
ESupportStationType.c:7
RESUPPLY_MEDICAL
@ RESUPPLY_MEDICAL
Definition
ESupportStationType.c:11
HEAL
@ HEAL
Definition
SCR_AIMessage.c:30
PYLON
@ PYLON
Definition
SCR_EArsenalItemMode.c:10
NONE
@ NONE
When Shape is created and not initialized yet.
Definition
ShapeType.c:15
scripts
Game
Components
SupportStation
ESupportStationType.c
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