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Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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EnEntity.c
Go to the documentation of this file.
1
5
6
class
EntityID
: handle64
7
{
8
static
EntityID
INVALID;
9
static
proto native
EntityID
FromInt(
int
hiBits,
int
loBits);
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}
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12
class
BoneMask: Managed
13
{
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int
Mask
[8];
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}
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18
typedef
int
TNodeId
;
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typedef
int
TMeshIndex
;
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EntityID
Definition
EnEntity.c:7
TMeshIndex
int TMeshIndex
Definition
EnEntity.c:20
Mask
EntityID Mask[8]
BoneMask == NULL means that all bits are set.
TNodeId
int TNodeId
Node global id is a hash of name of the node.
Definition
EnEntity.c:18
scripts
Core
proto
EnEntity.c
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