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EventAttribute.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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class
EventAttribute:
UniqueAttribute
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{
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void
EventAttribute(
bool
bFilterConnectionsOnly =
false
);
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}
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UniqueAttribute
Definition
UniqueAttribute.c:32
scripts
GameLib
generated
EventSystem
EventAttribute.c
Generated by
1.17.0