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InventorySearchPredicate.c
Go to the documentation of this file.
1
class
InventorySearchPredicate
:
BaseInventorySearchPredicate
2
{
3
// Fill this array with required GenericComponent types
4
ref array<typename> QueryComponentTypes = {};
5
// Fill this array with required BaseItemAttributeData types
6
ref array<typename> QueryAttributeTypes = {};
7
8
override
protected
sealed ref array<typename>
GetQueryComponents
()
9
{
10
if
(QueryComponentTypes.Count() == 0)
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return
null;
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return
QueryComponentTypes;
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}
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override
protected
sealed ref array<typename>
GetQueryAttributes
()
15
{
16
if
(QueryAttributeTypes.Count() == 0)
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return
null;
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return
QueryAttributeTypes;
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}
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};
BaseInventorySearchPredicate
Definition
BaseInventorySearchPredicate.c:13
InventorySearchPredicate
Definition
InventorySearchPredicate.c:2
InventorySearchPredicate::GetQueryAttributes
sealed ref array< typename > GetQueryAttributes()
Definition
InventorySearchPredicate.c:14
InventorySearchPredicate::GetQueryComponents
sealed ref array< typename > GetQueryComponents()
Definition
InventorySearchPredicate.c:8
scripts
GameCode
Components
InventorySystem
InventoryTask
InventorySearchPredicate.c
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