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MapLegendProps.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
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class
MapLegendProps
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{
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proto external
int
GetLineWidth();
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proto external
void
SetLineWidth(
int
width);
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proto external
int
GetSegmentNumber();
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proto external
void
SetSegmentNumber(
int
num);
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proto external
int
GetTotalSegmentLength();
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proto external
void
SetTotalSegmentLength(
int
length);
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proto external
int
GetDistanceTextSize();
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proto external
void
SetDistanceTextSize(
int
size
);
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proto external
int
GetUnitTextSize();
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proto external
void
SetUnitTextSize(
int
size
);
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proto external
float
GetOffsetX();
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proto external
void
SetOffsetX(
float
offset);
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proto external
float
GetOffsetY();
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proto external
void
SetOffsetY(
float
offset);
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proto external
bool
GetAlignRight();
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proto external
void
SetAlignRight(
bool
align);
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proto external
bool
GetAlignTop();
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proto external
void
SetAlignTop(
bool
align);
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proto ref
Color
GetSegment1Color();
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proto external
void
SetSegment1Color(notnull
Color
color);
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proto ref
Color
GetSegment2Color();
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proto external
void
SetSegment2Color(notnull
Color
color);
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proto ref
Color
GetDistanceTextColor();
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proto external
void
SetDistanceTextColor(notnull
Color
color);
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proto ref
Color
GetUnitTextColor();
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proto external
void
SetUnitTextColor(notnull
Color
color);
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proto external
void
SetTextBold();
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proto external
void
SetTextItalic();
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proto
void
SetFont(
ResourceName
fontPath);
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}
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size
int size
Definition
PrefabImporter.c:35
Color
Definition
Color.c:13
MapLegendProps
Definition
MapLegendProps.c:13
ResourceName
Definition
ResourceName.c:13
scripts
Game
generated
Map
MapLegendProps.c
Generated by
1.17.0