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MapLinkProps.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
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class
MapLinkProps
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{
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private
void
MapLinkProps() { }
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private
void
~MapLinkProps() { }
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proto external
void
SetLineType(
EMapLineType
type
);
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proto external
float
GetLineWidth();
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proto external
void
SetLineWidth(
float
lineWidth );
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proto external
float
GetOutlineWidth();
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proto external
void
SetOutlineWidth(
float
outlineWidth );
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proto ref
Color
GetLineColor();
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proto external
void
SetLineColor( notnull
Color
lineColor );
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proto ref
Color
GetOutlineColor();
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proto external
void
SetOutlineColor( notnull
Color
outsideColor );
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proto external
void
SetVisible(
bool
visibility);
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proto external
bool
IsVisible
();
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}
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type
EDamageType type
Definition
SCR_DestructibleTreeV2.c:32
IsVisible
bool IsVisible()
Definition
SCR_ResourceComponent.c:885
Color
Definition
Color.c:13
EMapLineType
EMapLineType
Definition
EMapLineType.c:13
scripts
Game
generated
Map
MapLinkProps.c
Generated by
1.17.0