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Material.c
Go to the documentation of this file.
1
/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
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sealed
class
Material: Managed
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{
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private
void
Material();
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static
proto ref Material
GetMaterial
(
ResourceName
matName);
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static
proto ref Material GetOrLoadMaterial(
ResourceName
matName,
int
flags
);
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static
proto ref Material Create(
string
name,
string
matClassName,
map<string, string>
params
= null);
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proto
bool
SetParam(
string
paramName,
void
value);
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proto external
void
ResetParam(
string
paramName);
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proto external
int
GetParamIndex(
string
paramName);
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proto
void
SetParamByIndex(
int
paramIndex,
void
value);
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proto
void
GetName
(out
string
name);
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}
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flags
SCR_EAIThreatSectorFlags flags
Definition
AIControlComponentSerializer.c:16
GetMaterial
ResourceName GetMaterial()
Get material used for area mesh.
Definition
SCR_BaseAreaMeshComponent.c:121
GetName
string GetName()
Definition
SCR_NotificationSenderComponent.c:15
params
category params
Definition
SCR_SpherePointGeneratorPreviewComponent.c:21
ResourceName
Definition
ResourceName.c:13
map
Definition
Types.c:486
scripts
Core
generated
Visual
Material.c
Generated by
1.17.0