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PersistenceStatusCallback.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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void
PersistenceStatusDelegate
(
EPersistenceStatusCode
statusCode, Managed context = null);
typedef
func
PersistenceStatusDelegate
;
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class
PersistenceStatusCallback:
PersistenceCallback
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{
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proto
void
PersistenceStatusCallback(
PersistenceStatusDelegate
delegate = null, Managed context = null);
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event
protected
void
OnResult
(
EPersistenceStatusCode
statusCode, Managed context = null);
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proto external
bool
InvokeDelegate
(
EPersistenceStatusCode
statusCode);
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}
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func
func
Definition
SCR_AIThreatSystem.c:6
PersistenceCallback
Definition
PersistenceCallback.c:13
PersistenceStatusCallback::InvokeDelegate
proto external bool InvokeDelegate(EPersistenceStatusCode statusCode)
Invoke the delegate assigned to this callback. Returns false if there is none. To be used from OnResu...
PersistenceStatusCallback::OnResult
void OnResult(EPersistenceStatusCode statusCode, Managed context=null)
EPersistenceStatusCode
EPersistenceStatusCode
Definition
EPersistenceStatusCode.c:13
PersistenceStatusDelegate
func PersistenceStatusDelegate
Definition
PersistenceStatusCallback.c:12
scripts
Game
generated
Plugins
Persistence
System
PersistenceStatusCallback.c
Generated by
1.17.0