Arma Reforger Explorer
1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Toggle main menu visibility
Loading...
Searching...
No Matches
PreviewAnimationComponent.c
Go to the documentation of this file.
1
/*
2
===========================================
3
Do not modify, this script is generated
4
===========================================
5
*/
6
11
12
class
PreviewAnimationComponentClass
:
AnimationControllerComponentClass
13
{
14
}
15
16
class
PreviewAnimationComponent:
AnimationControllerComponent
17
{
19
proto external
void
UpdateFrameStep
(
IEntity
owner,
float
ts);
21
proto external
void
SetGraphResource
(
IEntity
owner,
ResourceName
graphResource,
ResourceName
animInstanceResource,
string
startNode);
23
proto external
void
UpdateAnimInstance
(
IEntity
owner,
ResourceName
instanceResource);
25
proto external
void
SetHandsIKPose
(
IEntity
owner,
ResourceName
ikPoseResource);
27
proto external
void
SetIkState
(
bool
leftHand,
bool
rightHand);
28
}
29
AnimationControllerComponentClass
Definition
AnimationControllerComponentClass.c:13
AnimationControllerComponent
Definition
AnimationControllerComponent.c:13
IEntity
Definition
IEntity.c:13
PreviewAnimationComponentClass
Definition
PreviewAnimationComponent.c:13
ResourceName
Definition
ResourceName.c:13
SetHandsIKPose
proto external void SetHandsIKPose(IEntity owner, ResourceName ikPoseResource)
Changes used ik pose resource.
SetGraphResource
proto external void SetGraphResource(IEntity owner, ResourceName graphResource, ResourceName animInstanceResource, string startNode)
Changes used anim graph.
UpdateAnimInstance
proto external void UpdateAnimInstance(IEntity owner, ResourceName instanceResource)
Changes used anim instance.
SetIkState
proto external void SetIkState(bool leftHand, bool rightHand)
Changes IK state for weapon IKVariable (usually state set once upon creation).
UpdateFrameStep
PreviewAnimationComponentClass AnimationControllerComponentClass UpdateFrameStep(IEntity owner, float ts)
Performs manual graph step (might be needed when owner/component is controlled outside of world simul...
scripts
Game
generated
Components
PreviewAnimationComponent.c
Generated by
1.17.0