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ProgressBarWidget.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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sealed
class
ProgressBarWidget
:
UIWidget
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{
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proto external
float
GetMin
();
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proto external
float
GetMax
();
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proto external
float
GetCurrent
();
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proto external
bool
GetDrawBackground();
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proto external
void
SetMin(
float
min);
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proto external
void
SetMax(
float
max);
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proto external
void
SetCurrent(
float
curr);
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proto external
void
SetDrawBackground(
bool
drawBackground);
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proto external
bool
IsVertical();
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proto external
bool
IsFlipped();
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}
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GetMin
vector GetMin()
Definition
MotionComponent.c:74
GetMax
vector GetMax()
Definition
MotionComponent.c:79
ProgressBarWidget
Definition
ProgressBarWidget.c:13
UIWidget
Definition
UIWidget.c:13
GetCurrent
proto external BaseWeaponComponent GetCurrent()
Returns currently selected weapon or null if none. (This can either be a weapon component directly or...
scripts
Core
generated
UI
ProgressBarWidget.c
Generated by
1.17.0