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RplNode.c
Go to the documentation of this file.
1
/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
12
sealed
class
RplNode
: pointer
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{
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[
Obsolete
(
"Use RplNode.GetMainItemId() instead."
)]
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RplId
GetId() {
return
this.GetMainItemId(); }
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proto external
RplRole
GetRole();
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proto external
bool
IsOwner
();
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proto external
bool
IsLocked();
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proto external
void
SetParent(
RplNode
newParent,
bool
unusedAndDeprecated =
true
);
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proto external
RplNode
GetParent
();
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proto external
RplNode
GetRootParent();
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proto external
RplNode
GetChildren();
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proto external
RplNode
GetSibling();
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proto external
int
GetItemCount();
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proto external
RplId
GetItemId(
int
idx
);
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proto external
RplId
GetMainItemId();
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proto external Managed
GetItem
(
int
idx
);
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proto external Managed GetMainItem();
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proto external
void
AddItem(notnull Managed item);
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}
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idx
int idx
Definition
AIControlComponentSerializer.c:13
GetItem
SCR_WorkshopItem GetItem()
Definition
SCR_AddonPatchSizeLoader.c:155
GetParent
Faction GetParent()
Definition
SCR_Faction.c:539
RplId
Replication item identifier.
Definition
RplId.c:14
RplNode
Definition
RplNode.c:13
Obsolete
typedef Obsolete
Definition
HelicopterAutopilotHelperComponent.c:16
IsOwner
bool IsOwner()
Definition
SCR_EditorManagerEntity.c:511
RplRole
RplRole
Role of replicated node (and all items in it) within the replication system.
Definition
RplRole.c:14
scripts
Core
generated
Replication
RplNode.c
Generated by
1.17.0