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SCR_BoolEditorAttributeVar.c
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/*
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class SCR_BoolEditorAttributeVar: SCR_BaseEditorAttributeVar
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{
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private bool m_bValue;
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bool GetValue()
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{
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return m_bValue;
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}
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void SetValue(bool value)
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{
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m_bValue = value;
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}
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override bool PropCompareScripted(SSnapSerializerBase snapshot)
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{
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return snapshot.Compare(m_bValue, 1);
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}
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override bool ExtractScripted(SSnapSerializerBase snapshot)
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{
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snapshot.SerializeBytes(m_bValue, 1);
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return true;
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}
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override bool InjectScripted(SSnapSerializerBase snapshot)
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{
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snapshot.SerializeBytes(m_bValue, 1);
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return true;
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}
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void SCR_BoolEditorAttributeVar(bool value)
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{
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m_bValue = value;
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}
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};
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*/
scripts
Game
Editor
Containers
AttributeVariables
SCR_BoolEditorAttributeVar.c
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