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SCR_DownloadManager_PanelWidgets.c
Go to the documentation of this file.
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// Autogenerated by the Generate Class from Layout plugin, version 0.2.0
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// Layout file: UI/layouts/Menus/ContentBrowser/DownloadManager/DownloadManager_Panel.layout
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class
SCR_DownloadManager_PanelWidgets
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{
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static
const
ResourceName
s_sLayout =
"{5742DEC52260A48C}UI/layouts/Menus/ContentBrowser/DownloadManager/DownloadManager_Panel.layout"
;
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ResourceName
GetLayout() {
return
s_sLayout; }
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FrameWidget
m_Panel;
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ButtonWidget
m_OpenButton;
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SCR_InputButtonComponent
m_OpenButtonComponent;
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bool
Init
(
Widget
root)
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{
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m_Panel =
FrameWidget
.Cast(root.FindWidget(
"m_Panel"
));
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m_OpenButton =
ButtonWidget
.Cast(root.FindWidget(
"m_Panel.m_OpenButton"
));
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m_OpenButtonComponent =
SCR_InputButtonComponent
.Cast(m_OpenButton.FindHandler(
SCR_InputButtonComponent
));
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return
true
;
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}
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};
Init
override void Init()
Definition
CharacterCameraHandlerComponent.c:40
ButtonWidget
Definition
ButtonWidget.c:16
FrameWidget
Definition
FrameWidget.c:16
ResourceName
Definition
ResourceName.c:13
SCR_DownloadManager_PanelWidgets
Definition
SCR_DownloadManager_PanelWidgets.c:5
SCR_InputButtonComponent
Definition
SCR_InputButtonComponent.c:2
Widget
Definition
Widget.c:13
scripts
Game
UI
Menu
DownloadManager
SCR_DownloadManager_PanelWidgets.c
Generated by
1.17.0