Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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SCR_DoxygenFillerPluginExample.c
Go to the documentation of this file.
1#ifdef DEBUG
2class SCR_DoxygenFillerPlugin_TestA
3{
4 // no return value, no comment, no separator
5 void Method1();
6
7 int Method2(); // comment
8
9 //------------------------------------------------------------------------------------------------
10 bool Method3(); // Not documented, with separator
11
13 int GetNumberOfFingers();
14
15 //------------------------------------------------------------------------------------------------
17 int Method6();
18
19 protected int Method7(); // protected
20 private int Method8(); // private
21 int Method9(); // override (in child)
22
23 int GetMethod(); // getter
24 void SetMethod(int value); // setter
25
26 void VoidMethodWithMultipleParams(bool ean, out int eger, inout float ingPoint, notnull array<string> test);
27 int IntMethodWithMultipleParams(bool ean, out int eger, inout float ingPoint, notnull array<string> test);
28 array<ref SCR_Faction> RefMethodWithMultipleParams(inout notnull array<ref SCR_Faction> test);
29
30 void SCR_DoxygenFillerPlugin_TestA(); // constructor
31 void ~SCR_DoxygenFillerPlugin_TestA(); // destructor
32}
33
34class SCR_DoxygenFillerPlugin_TestB : SCR_DoxygenFillerPlugin_TestA
35{
36 override int Method9(); // override
37}
38
39class SCR_DoxygenFillerPlugin_TestC
40{
41 array<ref SCR_Faction> Copy1(notnull array<ref SCR_Faction> factions, map<int, string> useless);
42 map<int, ref SCR_Faction> Copy2(array<ref SCR_Faction> factions, map<int, string> useless);
43 void SetIsPlayable1(bool isPlayable, bool killPlayersIfNotPlayable = false);
44
45 //------------------------------------------------------------------------------------------------
46 [Obsolete()]
47 void AnObsoleteMethod()
48 {
49 Print("OK");
50 }
51
52 //------------------------------------------------------------------------------------------------
53 // Called everywhere, used to generate initial data for this faction
54 void InitializeFaction();
55
56 int GetOrder();
57
58 void ~SCR_DoxygenFillerPlugin_TestC();
59 void SetIsPlayable2(bool isPlayable, bool killPlayersIfNotPlayable = false);
60 void SCR_DoxygenFillerPlugin_TestC(int count);
61}
62#endif // DEBUG
int GetOrder()
void InitializeFaction()
proto void Print(void var, LogLevel level=LogLevel.NORMAL)
Prints content of variable to console/log.