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SCR_LineTerrainShaperGeneratorEntity.c
Go to the documentation of this file.
1
[
EntityEditorProps
(
category
:
"GameScripted/Generators"
, description:
"Line Terrain Shaper"
, dynamicBox:
true
, visible:
false
)]
2
class
SCR_LineTerrainShaperGeneratorEntityClass
:
SCR_LineTerrainShaperGeneratorBaseEntityClass
3
{
4
}
5
6
class
SCR_LineTerrainShaperGeneratorEntity : SCR_LineTerrainShaperGeneratorBaseEntity
// pure inheritance, nothing added
7
{
8
}
EntityEditorProps
enum SCR_ECompassType EntityEditorProps(category:"GameScripted/Gadgets", description:"Compass", color:"0 0 255 255")
Prefab data class for compass component.
Definition
SCR_CompassComponent.c:10
category
params category
Definition
SCR_VehicleDamageManagerComponent.c:302
SCR_LineTerrainShaperGeneratorBaseEntityClass
Definition
SCR_LineTerrainShaperGeneratorBaseEntity.c:2
SCR_LineTerrainShaperGeneratorEntityClass
Definition
SCR_LineTerrainShaperGeneratorEntity.c:3
scripts
Game
Generators
SCR_LineTerrainShaperGeneratorEntity.c
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1.17.0