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SCR_MapMarkerMenuEntry.c
Go to the documentation of this file.
1
//------------------------------------------------------------------------------------------------
3
class
SCR_MapMarkerMenuEntry
:
SCR_SelectionMenuEntry
4
{
5
const
string
WIDGET_SYMBOL =
"SymbolOverlay"
;
6
7
protected
int
m_iMarkerConfigID
;
// used to load proper config entry when placing from selection menu
8
protected
SCR_EMapMarkerType
m_eMarkerType
;
9
protected
SCR_MilitarySymbolUIComponent
m_SymbolComp
;
10
11
protected
ref
Color
m_Color
= GUIColors.DEFAULT;
12
protected
ref
SCR_MilitarySymbol
m_MilSymbol
=
new
SCR_MilitarySymbol
();
13
14
15
//------------------------------------------------------------------------------------------------
16
SCR_EMapMarkerType
GetMarkerType
()
17
{
18
return
m_eMarkerType
;
19
}
20
21
//------------------------------------------------------------------------------------------------
22
void
SetMarkerType
(
SCR_EMapMarkerType
type
)
23
{
24
m_eMarkerType
=
type
;
25
}
26
27
//------------------------------------------------------------------------------------------------
28
int
GetMarkerConfigID
()
29
{
30
return
m_iMarkerConfigID
;
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}
32
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//------------------------------------------------------------------------------------------------
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void
SetMarkerConfigID
(
int
id
)
35
{
36
m_iMarkerConfigID
=
id
;
37
}
38
39
//------------------------------------------------------------------------------------------------
41
void
SetSymbolProps
(
EMilitarySymbolIdentity
faction,
Color
color,
EMilitarySymbolDimension
dimension,
EMilitarySymbolIcon
iconFlag,
EMilitarySymbolAmplifier
amplifier)
42
{
43
m_Color
= color;
44
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m_MilSymbol
.SetIdentity(faction);
46
m_MilSymbol
.SetDimension(dimension);
47
m_MilSymbol
.SetIcons(iconFlag);
48
m_MilSymbol
.SetAmplifier(amplifier);
49
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// component will be created with entry layout, which is only done after category is entered from the menu
51
SCR_SelectionMenuEntryIconComponent
entryComp =
SCR_SelectionMenuEntryIconComponent
.Cast(
m_EntryComponent
);
52
if
(!entryComp)
53
return
;
54
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Widget
symbolWidget = entryComp.GetRootWidget().FindAnyWidget(WIDGET_SYMBOL);
56
if
(!symbolWidget)
57
return
;
58
59
symbolWidget.SetColor(
m_Color
);
60
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m_SymbolComp
=
SCR_MilitarySymbolUIComponent
.Cast(symbolWidget.FindHandler(
SCR_MilitarySymbolUIComponent
));
62
if
(
m_SymbolComp
)
63
m_SymbolComp
.Update(
m_MilSymbol
);
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}
65
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//------------------------------------------------------------------------------------------------
68
void
SetLayout
()
69
{
70
if
(
m_eMarkerType
==
SCR_EMapMarkerType
.PLACED_MILITARY)
71
SetCustomLayout
(
"{F328D6835DA3BCFC}UI/layouts/Common/RadialMenu/RadialMenuMarkerEntry.layout"
);
72
else
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SetCustomLayout
(
"{B7B4E9F530904414}UI/layouts/Common/RadialMenu/SelectionMenuEntryIcon.layout"
);
74
}
75
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//------------------------------------------------------------------------------------------------
77
override
void
SetEntryComponent
(
SCR_SelectionMenuEntryComponent
entryComponent)
78
{
79
super.SetEntryComponent(entryComponent);
80
81
SCR_SelectionMenuEntryIconComponent
entryComp =
SCR_SelectionMenuEntryIconComponent
.Cast(
m_EntryComponent
);
82
if
(!entryComp)
83
return
;
84
85
Widget
symbolWidget = entryComp.GetRootWidget().FindAnyWidget(WIDGET_SYMBOL);
86
if
(!symbolWidget)
87
return
;
88
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symbolWidget.SetColor(
m_Color
);
90
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m_SymbolComp
=
SCR_MilitarySymbolUIComponent
.Cast(symbolWidget.FindHandler(
SCR_MilitarySymbolUIComponent
));
92
if
(
m_SymbolComp
)
93
m_SymbolComp
.Update(
m_MilSymbol
);
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}
95
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//------------------------------------------------------------------------------------------------
97
void
SCR_MapMarkerMenuEntry
()
98
{
99
SetLayout
();
100
}
101
};
id
AddonBuildInfoTool id
EMilitarySymbolIdentity
EMilitarySymbolIdentity
Definition
EMilitarySymbol.c:2
EMilitarySymbolDimension
EMilitarySymbolDimension
Definition
EMilitarySymbol.c:15
EMilitarySymbolIcon
EMilitarySymbolIcon
Definition
EMilitarySymbol.c:30
EMilitarySymbolAmplifier
EMilitarySymbolAmplifier
Definition
EMilitarySymbol.c:64
type
EDamageType type
Definition
SCR_DestructibleTreeV2.c:32
SCR_EMapMarkerType
SCR_EMapMarkerType
Definition
SCR_MapMarkerConfig.c:6
Color
Definition
Color.c:13
SCR_MapMarkerMenuEntry::SCR_MapMarkerMenuEntry
void SCR_MapMarkerMenuEntry()
Definition
SCR_MapMarkerMenuEntry.c:97
SCR_MapMarkerMenuEntry::m_SymbolComp
SCR_MilitarySymbolUIComponent m_SymbolComp
Definition
SCR_MapMarkerMenuEntry.c:9
SCR_MapMarkerMenuEntry::SetSymbolProps
void SetSymbolProps(EMilitarySymbolIdentity faction, Color color, EMilitarySymbolDimension dimension, EMilitarySymbolIcon iconFlag, EMilitarySymbolAmplifier amplifier)
Set military symbol properties.
Definition
SCR_MapMarkerMenuEntry.c:41
SCR_MapMarkerMenuEntry::m_Color
ref Color m_Color
Definition
SCR_MapMarkerMenuEntry.c:11
SCR_MapMarkerMenuEntry::SetMarkerType
void SetMarkerType(SCR_EMapMarkerType type)
Definition
SCR_MapMarkerMenuEntry.c:22
SCR_MapMarkerMenuEntry::SetMarkerConfigID
void SetMarkerConfigID(int id)
Definition
SCR_MapMarkerMenuEntry.c:34
SCR_MapMarkerMenuEntry::m_eMarkerType
SCR_EMapMarkerType m_eMarkerType
Definition
SCR_MapMarkerMenuEntry.c:8
SCR_MapMarkerMenuEntry::SetLayout
void SetLayout()
Set custom layout based on marker type.
Definition
SCR_MapMarkerMenuEntry.c:68
SCR_MapMarkerMenuEntry::m_iMarkerConfigID
int m_iMarkerConfigID
Definition
SCR_MapMarkerMenuEntry.c:7
SCR_MapMarkerMenuEntry::SetEntryComponent
override void SetEntryComponent(SCR_SelectionMenuEntryComponent entryComponent)
Definition
SCR_MapMarkerMenuEntry.c:77
SCR_MapMarkerMenuEntry::GetMarkerConfigID
int GetMarkerConfigID()
Definition
SCR_MapMarkerMenuEntry.c:28
SCR_MapMarkerMenuEntry::m_MilSymbol
ref SCR_MilitarySymbol m_MilSymbol
Definition
SCR_MapMarkerMenuEntry.c:12
SCR_MapMarkerMenuEntry::GetMarkerType
SCR_EMapMarkerType GetMarkerType()
Definition
SCR_MapMarkerMenuEntry.c:16
SCR_MilitarySymbol
Definition
SCR_MilitarySymbol.c:3
SCR_MilitarySymbolUIComponent
Definition
SCR_MilitarySymbolUIComponent.c:2
SCR_SelectionMenuEntryComponent
Definition
SCR_SelectionMenuEntryComponent.c:7
SCR_SelectionMenuEntry::SCR_SelectionMenuEntry
void SCR_SelectionMenuEntry()
Definition
SCR_SelectionMenuEntry.c:238
SCR_SelectionMenuEntry::SetCustomLayout
void SetCustomLayout(ResourceName layout)
Definition
SCR_SelectionMenuEntry.c:181
SCR_SelectionMenuEntry::m_EntryComponent
ref SCR_SelectionMenuEntryComponent m_EntryComponent
Definition
SCR_SelectionMenuEntry.c:21
SCR_SelectionMenuEntryIconComponent
Definition
SCR_SelectionMenuEntryIconComponent.c:3
Widget
Definition
Widget.c:13
scripts
Game
Map
Markers
SCR_MapMarkerMenuEntry.c
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