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SCR_MenuDialogComponent.c
Go to the documentation of this file.
1
/*
2
Component for configuring dialog data from editor.
3
*/
4
5
//------------------------------------------------------------------------------------------------
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class
SCR_DialogDataComponent
:
ScriptedWidgetComponent
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{
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[
Attribute
(
""
,
UIWidgets
.ComboBox,
""
,
""
, ParamEnumArray.FromEnum(
EDialogType
))]
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EDialogType
m_iDialogType;
10
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[
Attribute
(
""
,
UIWidgets
.ResourceNamePicker,
""
)]
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ResourceName
m_sIconSet;
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};
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//------------------------------------------------------------------------------------------------
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class
SCR_ErrorDialogDataComponent
:
SCR_DialogDataComponent
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{
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[
Attribute
()]
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ref
SCR_ErrorDialogMessages
m_ErrorDialogMessages;
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};
EDialogType
EDialogType
Definition
DialogUI.c:237
ResourceName
Definition
ResourceName.c:13
SCR_DialogDataComponent
Definition
SCR_MenuDialogComponent.c:7
SCR_ErrorDialogDataComponent
Definition
SCR_MenuDialogComponent.c:17
SCR_ErrorDialogMessages
Definition
SCR_GameKickMessages.c:3
ScriptedWidgetComponent
Definition
ScriptedWidgetComponent.c:13
UIWidgets
Definition
attributes.c:40
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
scripts
Game
UI
Menu
Dialogs
SCR_MenuDialogComponent.c
Generated by
1.17.0