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SCR_PickUpLooseItemAction.c
Go to the documentation of this file.
1
class
SCR_PickUpLooseItemAction
:
SCR_PickUpItemAction
2
{
3
//------------------------------------------------------------------------------------------------
4
override
bool
CanBeShownScript(
IEntity
user)
5
{
6
return
!
GetOwner
().
GetParent
() && super.CanBeShownScript(user);
7
}
8
}
IEntity
Definition
IEntity.c:13
IEntity::GetParent
proto external IEntity GetParent()
SCR_PickUpItemAction
Definition
SCR_PickUpItemAction.c:3
SCR_PickUpLooseItemAction
Definition
SCR_PickUpLooseItemAction.c:2
GetOwner
IEntity GetOwner()
Owner entity of the fuel tank.
Definition
SCR_FuelNode.c:128
scripts
Game
UserActions
SCR_PickUpLooseItemAction.c
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