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SCR_Save_EntryWidgets.c
Go to the documentation of this file.
1
// Autogenerated by the Generate Class from Layout plugin v0.5.1
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// Layout file: UI/layouts/Editor/Saving/Save_Entry.layout
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class
SCR_Save_EntryWidgets
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{
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protected
static
const
ResourceName
LAYOUT
=
"{03826F525D905105}UI/layouts/Editor/Saving/Save_Entry.layout"
;
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ImageWidget
m_wSaveImage
;
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RichTextWidget
m_wEntryName
;
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ButtonWidget
m_wLoadButton
;
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SCR_ModularButtonComponent
m_LoadButtonComponent0
;
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SCR_DynamicIconComponent
m_LoadButtonComponent1
;
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15
ButtonWidget
m_wSaveButton
;
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SCR_ModularButtonComponent
m_SaveButtonComponent0
;
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SCR_DynamicIconComponent
m_SaveButtonComponent1
;
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19
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ButtonWidget
m_wDeleteButton
;
21
SCR_ModularButtonComponent
m_DeleteButtonComponent0
;
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SCR_DynamicIconComponent
m_DeleteButtonComponent1
;
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TextWidget
m_wEntryVersion
;
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TextWidget
m_wPreviewDate
;
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TextWidget
m_wPreviewTime
;
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HorizontalLayoutWidget
m_wScenarioInfoList
;
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ImageWidget
m_wScenarioImage
;
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TextWidget
m_wPreviewWorld
;
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//------------------------------------------------------------------------------------------------
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bool
Init
(notnull
Widget
root)
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{
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m_wSaveImage
=
ImageWidget
.Cast(root.FindWidget(
"Save_EntrySize.SaveOverlay.SaveContent.SaveStructure.SaveImageSize.m_SaveImage"
));
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m_wEntryName
=
RichTextWidget
.Cast(root.FindWidget(
"Save_EntrySize.SaveOverlay.SaveContent.SaveStructure.SaveTitleLine.m_EntryName"
));
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m_wLoadButton
=
ButtonWidget
.Cast(root.FindWidget(
"Save_EntrySize.SaveOverlay.SaveContent.SaveStructure.SaveTitleLine.m_LoadButton"
));
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m_LoadButtonComponent0
= SCR_ModularButtonComponent.Cast(
m_wLoadButton
.FindHandler(SCR_ModularButtonComponent));
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m_LoadButtonComponent1
=
SCR_DynamicIconComponent
.Cast(
m_wLoadButton
.FindHandler(
SCR_DynamicIconComponent
));
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m_wSaveButton
=
ButtonWidget
.Cast(root.FindWidget(
"Save_EntrySize.SaveOverlay.SaveContent.SaveStructure.SaveTitleLine.m_SaveButton"
));
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m_SaveButtonComponent0
= SCR_ModularButtonComponent.Cast(
m_wSaveButton
.FindHandler(SCR_ModularButtonComponent));
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m_SaveButtonComponent1
=
SCR_DynamicIconComponent
.Cast(
m_wSaveButton
.FindHandler(
SCR_DynamicIconComponent
));
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m_wDeleteButton
=
ButtonWidget
.Cast(root.FindWidget(
"Save_EntrySize.SaveOverlay.SaveContent.SaveStructure.SaveTitleLine.m_DeleteButton"
));
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m_DeleteButtonComponent0
= SCR_ModularButtonComponent.Cast(
m_wDeleteButton
.FindHandler(SCR_ModularButtonComponent));
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m_DeleteButtonComponent1
=
SCR_DynamicIconComponent
.Cast(
m_wDeleteButton
.FindHandler(
SCR_DynamicIconComponent
));
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m_wEntryVersion
=
TextWidget
.Cast(root.FindWidget(
"Save_EntrySize.SaveOverlay.SaveContent.SaveStructure.SaveTitleLine.SaveMetaLine.m_EntryVersion"
));
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m_wPreviewDate
=
TextWidget
.Cast(root.FindWidget(
"Save_EntrySize.SaveOverlay.SaveContent.SaveStructure.SaveTitleLine.SaveMetaLine.m_PreviewDate"
));
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m_wPreviewTime
=
TextWidget
.Cast(root.FindWidget(
"Save_EntrySize.SaveOverlay.SaveContent.SaveStructure.SaveTitleLine.SaveMetaLine.m_PreviewTime"
));
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m_wScenarioInfoList
=
HorizontalLayoutWidget
.Cast(root.FindWidget(
"Save_EntrySize.SaveOverlay.SaveContent.SaveStructure.SaveTitleLine.SaveMetaLine.m_ScenarioInfoList"
));
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m_wScenarioImage
=
ImageWidget
.Cast(root.FindWidget(
"Save_EntrySize.SaveOverlay.SaveContent.SaveStructure.SaveTitleLine.SaveMetaLine.m_ScenarioInfoList.EntryScenarioIconSizer.m_ScenarioImage"
));
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m_wPreviewWorld
=
TextWidget
.Cast(root.FindWidget(
"Save_EntrySize.SaveOverlay.SaveContent.SaveStructure.SaveTitleLine.SaveMetaLine.m_ScenarioInfoList.m_PreviewWorld"
));
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return
true
;
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}
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//------------------------------------------------------------------------------------------------
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ResourceName
GetLayout
()
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{
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return
LAYOUT
;
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}
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}
ButtonWidget
Definition
ButtonWidget.c:16
HorizontalLayoutWidget
Definition
HorizontalLayoutWidget.c:13
ImageWidget
Definition
ImageWidget.c:13
ResourceName
Definition
ResourceName.c:13
RichTextWidget
Definition
RichTextWidget.c:13
SCR_DynamicIconComponent
Definition
SCR_DynamicIconComponent.c:6
SCR_Save_EntryWidgets
Definition
SCR_Save_EntryWidgets.c:4
SCR_Save_EntryWidgets::m_LoadButtonComponent0
SCR_ModularButtonComponent m_LoadButtonComponent0
Definition
SCR_Save_EntryWidgets.c:11
SCR_Save_EntryWidgets::m_SaveButtonComponent0
SCR_ModularButtonComponent m_SaveButtonComponent0
Definition
SCR_Save_EntryWidgets.c:16
SCR_Save_EntryWidgets::m_wLoadButton
ButtonWidget m_wLoadButton
Definition
SCR_Save_EntryWidgets.c:10
SCR_Save_EntryWidgets::m_SaveButtonComponent1
SCR_DynamicIconComponent m_SaveButtonComponent1
Definition
SCR_Save_EntryWidgets.c:17
SCR_Save_EntryWidgets::m_wSaveButton
ButtonWidget m_wSaveButton
Definition
SCR_Save_EntryWidgets.c:15
SCR_Save_EntryWidgets::m_wDeleteButton
ButtonWidget m_wDeleteButton
Definition
SCR_Save_EntryWidgets.c:20
SCR_Save_EntryWidgets::m_LoadButtonComponent1
SCR_DynamicIconComponent m_LoadButtonComponent1
Definition
SCR_Save_EntryWidgets.c:12
SCR_Save_EntryWidgets::GetLayout
ResourceName GetLayout()
Definition
SCR_Save_EntryWidgets.c:62
SCR_Save_EntryWidgets::m_DeleteButtonComponent0
SCR_ModularButtonComponent m_DeleteButtonComponent0
Definition
SCR_Save_EntryWidgets.c:21
SCR_Save_EntryWidgets::m_wScenarioImage
ImageWidget m_wScenarioImage
Definition
SCR_Save_EntryWidgets.c:28
SCR_Save_EntryWidgets::Init
bool Init(notnull Widget root)
Definition
SCR_Save_EntryWidgets.c:32
SCR_Save_EntryWidgets::m_wPreviewDate
TextWidget m_wPreviewDate
Definition
SCR_Save_EntryWidgets.c:25
SCR_Save_EntryWidgets::m_wPreviewWorld
TextWidget m_wPreviewWorld
Definition
SCR_Save_EntryWidgets.c:29
SCR_Save_EntryWidgets::LAYOUT
static const ResourceName LAYOUT
Definition
SCR_Save_EntryWidgets.c:5
SCR_Save_EntryWidgets::m_wScenarioInfoList
HorizontalLayoutWidget m_wScenarioInfoList
Definition
SCR_Save_EntryWidgets.c:27
SCR_Save_EntryWidgets::m_wEntryVersion
TextWidget m_wEntryVersion
Definition
SCR_Save_EntryWidgets.c:24
SCR_Save_EntryWidgets::m_wSaveImage
ImageWidget m_wSaveImage
Definition
SCR_Save_EntryWidgets.c:7
SCR_Save_EntryWidgets::m_wPreviewTime
TextWidget m_wPreviewTime
Definition
SCR_Save_EntryWidgets.c:26
SCR_Save_EntryWidgets::m_wEntryName
RichTextWidget m_wEntryName
Definition
SCR_Save_EntryWidgets.c:8
SCR_Save_EntryWidgets::m_DeleteButtonComponent1
SCR_DynamicIconComponent m_DeleteButtonComponent1
Definition
SCR_Save_EntryWidgets.c:22
TextWidget
Definition
TextWidget.c:16
Widget
Definition
Widget.c:13
scripts
Game
Editor
UI
Components
Save
SCR_Save_EntryWidgets.c
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