Arma Reforger Explorer
1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Toggle main menu visibility
Loading...
Searching...
No Matches
SCR_ScenarioLoadingScreenWidgets.c
Go to the documentation of this file.
1
// Autogenerated by the Generate Class from Layout plugin, version 0.3.0
2
// Layout file: UI/layouts/Menus/LoadingScreen/ScenarioLoadingScreen.layout
3
4
class
SCR_ScenarioLoadingScreenWidgets
5
{
6
static
const
ResourceName
s_sLayout =
"{4C8B29889444BDA3}UI/layouts/Menus/LoadingScreen/ScenarioLoadingScreen.layout"
;
7
ResourceName
GetLayout() {
return
s_sLayout; }
8
9
OverlayWidget
m_wBackground;
10
11
OverlayWidget
m_wContent;
12
13
HorizontalLayoutWidget
m_wSpinnerGroup;
14
15
FrameWidget
m_wCrossplayWarning;
16
17
FrameWidget
m_wModdedWarning;
18
19
FrameWidget
m_wSpinner;
20
21
ImageWidget
m_wReforgerLogo;
22
23
FrameWidget
m_wPhotoGroup;
24
25
ImageWidget
m_wLoadingImage;
26
27
VerticalLayoutWidget
m_wTextGroup;
28
29
TextWidget
m_wTitle;
30
31
TextWidget
m_wAuthor;
32
33
RichTextWidget
m_wDescription;
34
35
OverlayWidget
m_wProgressGroup;
36
37
ImageWidget
m_wProgressBarFill;
38
39
FrameWidget
m_wProgressBarSpace;
40
41
HorizontalLayoutWidget
m_wHintGroup;
42
43
RichTextWidget
m_wHintText;
44
45
ScaleWidget
m_wPreloadContent;
46
47
OverlayWidget
m_wContentOverlay;
48
49
ImageWidget
m_wBlackOverlay;
50
51
bool
Init
(
Widget
root)
52
{
53
m_wBackground =
OverlayWidget
.Cast(root.FindWidget(
"m_wBackground"
));
54
55
m_wContent =
OverlayWidget
.Cast(root.FindWidget(
"FullHDFrame.m_wContent"
));
56
57
m_wSpinnerGroup =
HorizontalLayoutWidget
.Cast(root.FindWidget(
"FullHDFrame.m_wContent.m_wSpinnerGroup"
));
58
59
m_wCrossplayWarning =
FrameWidget
.Cast(root.FindWidget(
"FullHDFrame.m_wContent.m_wSpinnerGroup.m_wCrossplayWarning"
));
60
61
m_wModdedWarning =
FrameWidget
.Cast(root.FindWidget(
"FullHDFrame.m_wContent.m_wSpinnerGroup.m_wModdedWarning"
));
62
63
m_wSpinner =
FrameWidget
.Cast(root.FindWidget(
"FullHDFrame.m_wContent.m_wSpinnerGroup.m_wSpinner"
));
64
65
m_wReforgerLogo =
ImageWidget
.Cast(root.FindWidget(
"FullHDFrame.m_wContent.m_wReforgerLogo"
));
66
67
m_wPhotoGroup =
FrameWidget
.Cast(root.FindWidget(
"FullHDFrame.m_wContent.m_wPhotoGroup"
));
68
69
m_wLoadingImage =
ImageWidget
.Cast(root.FindWidget(
"FullHDFrame.m_wContent.m_wPhotoGroup.Photo.Scale0.m_wLoadingImage"
));
70
71
m_wTextGroup =
VerticalLayoutWidget
.Cast(root.FindWidget(
"FullHDFrame.m_wContent.m_wTextGroup"
));
72
73
m_wTitle =
TextWidget
.Cast(root.FindWidget(
"FullHDFrame.m_wContent.m_wTextGroup.m_wTitle"
));
74
75
m_wAuthor =
TextWidget
.Cast(root.FindWidget(
"FullHDFrame.m_wContent.m_wTextGroup.m_wAuthor"
));
76
77
m_wDescription =
RichTextWidget
.Cast(root.FindWidget(
"FullHDFrame.m_wContent.m_wTextGroup.m_wDescription"
));
78
79
m_wProgressGroup =
OverlayWidget
.Cast(root.FindWidget(
"FullHDFrame.m_wContent.m_wProgressGroup"
));
80
81
m_wProgressBarFill =
ImageWidget
.Cast(root.FindWidget(
"FullHDFrame.m_wContent.m_wProgressGroup.HorizontalLayout0.m_wProgressBarFill"
));
82
83
m_wProgressBarSpace =
FrameWidget
.Cast(root.FindWidget(
"FullHDFrame.m_wContent.m_wProgressGroup.HorizontalLayout0.m_wProgressBarSpace"
));
84
85
m_wHintGroup =
HorizontalLayoutWidget
.Cast(root.FindWidget(
"FullHDFrame.m_wContent.m_wHintGroup"
));
86
87
m_wHintText =
RichTextWidget
.Cast(root.FindWidget(
"FullHDFrame.m_wContent.m_wHintGroup.m_wHintText"
));
88
89
m_wPreloadContent =
ScaleWidget
.Cast(root.FindWidget(
"FullHDFrame.m_wPreloadContent"
));
90
91
m_wContentOverlay =
OverlayWidget
.Cast(root.FindWidget(
"m_wContentOverlay"
));
92
93
m_wBlackOverlay =
ImageWidget
.Cast(root.FindWidget(
"m_wBlackOverlay"
));
94
95
return
true
;
96
}
97
}
Init
override void Init()
Definition
CharacterCameraHandlerComponent.c:40
FrameWidget
Definition
FrameWidget.c:16
HorizontalLayoutWidget
Definition
HorizontalLayoutWidget.c:13
ImageWidget
Definition
ImageWidget.c:13
OverlayWidget
Definition
OverlayWidget.c:16
ResourceName
Definition
ResourceName.c:13
RichTextWidget
Definition
RichTextWidget.c:13
SCR_ScenarioLoadingScreenWidgets
Definition
SCR_ScenarioLoadingScreenWidgets.c:5
ScaleWidget
Definition
ScaleWidget.c:13
TextWidget
Definition
TextWidget.c:16
VerticalLayoutWidget
Definition
VerticalLayoutWidget.c:13
Widget
Definition
Widget.c:13
scripts
GameLib
LoadingScreens
SCR_ScenarioLoadingScreenWidgets.c
Generated by
1.17.0