Arma Reforger Explorer
1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Toggle main menu visibility
Loading...
Searching...
No Matches
SCR_ScoreInfo.c
Go to the documentation of this file.
1
//------------------------------------------------------------------------------------------------
6
class
SCR_ScoreInfo
7
{
8
int
m_iKills = 0;
9
int
m_iTeamKills = 0;
10
int
m_iDeaths = 0;
11
int
m_iSuicides = 0;
12
int
m_iObjectives = 0;
13
14
//------------------------------------------------------------------------------------------------
15
/*
16
Serialize current state into buffer via provided writer.
17
*/
18
bool
RplSave(ScriptBitWriter writer)
19
{
20
writer.WriteInt(m_iKills);
21
writer.WriteInt(m_iTeamKills);
22
writer.WriteInt(m_iDeaths);
23
writer.WriteInt(m_iSuicides);
24
writer.WriteInt(m_iObjectives);
25
return
true
;
26
}
27
28
//------------------------------------------------------------------------------------------------
29
/*
30
Deserialize state of scoring into buffer via provided reader.
31
*/
32
bool
RplLoad(
ScriptBitReader
reader)
33
{
34
reader.ReadInt(m_iKills);
35
reader.ReadInt(m_iTeamKills);
36
reader.ReadInt(m_iDeaths);
37
reader.ReadInt(m_iSuicides);
38
reader.ReadInt(m_iObjectives);
39
return
true
;
40
}
41
42
//------------------------------------------------------------------------------------------------
46
void
Clear
()
47
{
48
m_iKills = 0;
49
m_iTeamKills = 0;
50
m_iDeaths = 0;
51
m_iSuicides = 0;
52
m_iObjectives = 0;
53
}
54
};
SCR_ScoreInfo
Definition
SCR_ScoreInfo.c:7
ScriptBitReader
Definition
EnNetwork.c:199
Clear
proto native void Clear()
Remove all calls from list.
Definition
SCR_HintSequenceComponent.c:119
scripts
Game
GameMode
Scoring
SCR_ScoreInfo.c
Generated by
1.17.0