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SCR_SearchAndDestroyWaypoint.c
Go to the documentation of this file.
1
class
SCR_SearchAndDestroyWaypointClass
:
SCR_TimedWaypointClass
2
{
3
};
4
5
6
class
SCR_SearchAndDestroyWaypoint :
SCR_TimedWaypoint
7
{
8
//------------------------------------------------------------------------------------------------
9
void
SCR_SearchAndDestroyWaypoint(
IEntitySource
src,
IEntity
parent)
10
{
11
if
(
SCR_Global
.
IsEditMode
())
12
return
;
13
}
14
};
IEntity
Definition
IEntity.c:13
IEntitySource
Definition
IEntitySource.c:13
SCR_Global
Definition
Functions.c:7
SCR_Global::IsEditMode
static bool IsEditMode()
Definition
Functions.c:1566
SCR_SearchAndDestroyWaypointClass
Definition
SCR_SearchAndDestroyWaypoint.c:2
SCR_TimedWaypointClass
Definition
SCR_TimedWaypoint.c:2
SCR_TimedWaypoint
Definition
SCR_TimedWaypoint.c:25
scripts
Game
AI
Group
SCR_SearchAndDestroyWaypoint.c
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