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SCR_SelectionWidgetComponent.c
Go to the documentation of this file.
1
class
SCR_SelectionWidgetComponent
:
SCR_ChangeableComponentBase
2
{
3
[
Attribute
()]
4
ref array<string> m_aElementNames;
5
6
protected
ref array<ref Managed>
m_aElementData
=
new
array<ref Managed>;
7
8
[
Attribute
(
"-1"
,
UIWidgets
.EditBox,
"Element selected by default"
)]
9
int
m_iSelectedItem
;
10
11
//------------------------------------------------------------------------------------------------
12
int
AddItem
(
string
item,
bool
last =
false
, Managed
data
= null)
13
{
14
if
(!m_aElementNames)
15
m_aElementNames =
new
array<string>;
16
17
int
id
= m_aElementNames.Insert(item);
18
19
m_aElementData
.Insert(
data
);
20
21
return
id
;
22
}
23
24
//------------------------------------------------------------------------------------------------
25
void
ClearAll
()
26
{
27
m_iSelectedItem
= -1;
28
29
if
(m_aElementNames)
30
m_aElementNames.Clear();
31
32
if
(
m_aElementData
)
33
m_aElementData
.Clear();
34
}
35
36
//------------------------------------------------------------------------------------------------
37
void
RemoveItem
(
int
item,
bool
last =
false
)
38
{
39
if
(!m_aElementNames || item < 0 || item >= m_aElementNames.Count())
40
return
;
41
42
m_aElementNames.Remove(item);
43
m_aElementData
.Remove(item);
44
45
m_iSelectedItem
= -1;
46
}
47
48
//------------------------------------------------------------------------------------------------
49
int
GetCurrentIndex
()
50
{
51
return
m_iSelectedItem
;
52
}
53
54
//------------------------------------------------------------------------------------------------
55
string
GetCurrentItem
()
56
{
57
return
GetItemName
(
m_iSelectedItem
);
58
}
59
60
//------------------------------------------------------------------------------------------------
61
Managed
GetCurrentItemData
()
62
{
63
if
(!
m_aElementData
.IsIndexValid(
m_iSelectedItem
))
64
return
null;
65
66
return
m_aElementData
[
m_iSelectedItem
];
67
}
68
69
//------------------------------------------------------------------------------------------------
70
string
GetItemName
(
int
item)
71
{
72
if
(!m_aElementNames || !
m_aElementData
|| item < 0 || item >= m_aElementNames.Count())
73
return
string
.Empty;
74
75
return
m_aElementNames[item];
76
}
77
78
//------------------------------------------------------------------------------------------------
79
Managed
GetItemData
(
int
item)
80
{
81
if
(!m_aElementNames || !
m_aElementData
|| item < 0 || item >= m_aElementNames.Count() || item >=
m_aElementData
.Count())
82
return
null;
83
84
return
m_aElementData
[item];
85
}
86
87
//------------------------------------------------------------------------------------------------
88
int
GetNumItems
()
89
{
90
if
(!m_aElementNames)
91
return
0;
92
93
return
m_aElementNames.Count();
94
}
95
96
//------------------------------------------------------------------------------------------------
97
bool
SetCurrentItem
(
int
i,
bool
playSound =
false
,
bool
animate =
false
)
98
{
99
if
(i < 0 || !m_aElementNames || !m_aElementData || i >= m_aElementNames.Count())
100
return
false
;
101
102
if
(playSound)
103
PlaySound
(
m_sSoundClicked
);
104
105
if
(
m_iSelectedItem
== i)
106
return
false
;
107
108
m_iSelectedItem
= i;
109
110
return
true
;
111
}
112
113
//---- REFACTOR NOTE START: This code will need to be refactored as current implementation is not conforming to the standards ----
114
// auto
115
116
//------------------------------------------------------------------------------------------------
117
static
SCR_SelectionWidgetComponent
GetSelectionComponent
(
string
name,
Widget
parent,
bool
searchAllChildren =
true
)
118
{
119
auto
comp =
SCR_SelectionWidgetComponent
.Cast(
120
SCR_WLibComponentBase
.GetComponent(
SCR_SelectionWidgetComponent
, name, parent, searchAllChildren)
121
);
122
return
comp;
123
}
124
125
//---- REFACTOR NOTE END ----
126
127
};
id
AddonBuildInfoTool id
data
Get all prefabs that have the spawner data
Definition
SCR_EntityCatalogManagerComponent.c:320
SCR_ChangeableComponentBase
Base class for all widgets that can change their internal state as editbox or spinbox.
Definition
SCR_ChangeableComponentBase.c:5
SCR_SelectionWidgetComponent
Definition
SCR_SelectionWidgetComponent.c:2
SCR_SelectionWidgetComponent::GetCurrentItemData
Managed GetCurrentItemData()
Definition
SCR_SelectionWidgetComponent.c:61
SCR_SelectionWidgetComponent::GetItemName
string GetItemName(int item)
Definition
SCR_SelectionWidgetComponent.c:70
SCR_SelectionWidgetComponent::AddItem
int AddItem(string item, bool last=false, Managed data=null)
Definition
SCR_SelectionWidgetComponent.c:12
SCR_SelectionWidgetComponent::ClearAll
void ClearAll()
Definition
SCR_SelectionWidgetComponent.c:25
SCR_SelectionWidgetComponent::m_iSelectedItem
int m_iSelectedItem
Definition
SCR_SelectionWidgetComponent.c:9
SCR_SelectionWidgetComponent::RemoveItem
void RemoveItem(int item, bool last=false)
Definition
SCR_SelectionWidgetComponent.c:37
SCR_SelectionWidgetComponent::SetCurrentItem
bool SetCurrentItem(int i, bool playSound=false, bool animate=false)
Definition
SCR_SelectionWidgetComponent.c:97
SCR_SelectionWidgetComponent::GetSelectionComponent
static SCR_SelectionWidgetComponent GetSelectionComponent(string name, Widget parent, bool searchAllChildren=true)
Definition
SCR_SelectionWidgetComponent.c:117
SCR_SelectionWidgetComponent::m_aElementData
ref array< ref Managed > m_aElementData
Definition
SCR_SelectionWidgetComponent.c:6
SCR_SelectionWidgetComponent::GetCurrentItem
string GetCurrentItem()
Definition
SCR_SelectionWidgetComponent.c:55
SCR_SelectionWidgetComponent::GetCurrentIndex
int GetCurrentIndex()
Definition
SCR_SelectionWidgetComponent.c:49
SCR_SelectionWidgetComponent::GetNumItems
int GetNumItems()
Definition
SCR_SelectionWidgetComponent.c:88
SCR_SelectionWidgetComponent::GetItemData
Managed GetItemData(int item)
Definition
SCR_SelectionWidgetComponent.c:79
SCR_WLibComponentBase
Base class for all final Reforger interactive elements.
Definition
SCR_WLibComponentBase.c:9
SCR_WLibComponentBase::PlaySound
void PlaySound(string sound)
Definition
SCR_WLibComponentBase.c:123
SCR_WLibComponentBase::m_sSoundClicked
string m_sSoundClicked
Definition
SCR_WLibComponentBase.c:14
UIWidgets
Definition
attributes.c:40
Widget
Definition
Widget.c:13
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
scripts
Game
UI
Components
WidgetLibrary
SCR_SelectionWidgetComponent.c
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