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SCR_TutorialDeployMobileAssembly.c
Go to the documentation of this file.
1
class
SCR_TutorialDeployMobileAssembly
:
ScriptedUserAction
2
{
3
protected
bool
m_bIsActive
;
4
5
//------------------------------------------------------------------------------------------------
6
bool
IsActive
()
7
{
8
return
m_bIsActive
;
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}
10
11
//------------------------------------------------------------------------------------------------
12
void
SetActive
(
bool
activate)
13
{
14
m_bIsActive
= activate;
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}
16
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//------------------------------------------------------------------------------------------------
19
override
event
void
PerformAction
(
IEntity
pOwnerEntity,
IEntity
pUserEntity)
20
{
21
m_bIsActive
= !
m_bIsActive
;
22
}
23
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//------------------------------------------------------------------------------------------------
25
override
event
bool
GetActionNameScript
(out
string
outName)
26
{
27
if
(!
m_bIsActive
)
28
outName =
"#AR-Campaign_Action_Deploy-UC"
;
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else
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outName =
"#AR-Campaign_Action_Dismantle-UC"
;
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return
true
;
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}
34
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//------------------------------------------------------------------------------------------------
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override
event
bool
CanBePerformedScript
(
IEntity
user)
37
{
38
return
!
m_bIsActive
;
39
};
40
}
IEntity
Definition
IEntity.c:13
SCR_TutorialDeployMobileAssembly
Definition
SCR_TutorialDeployMobileAssembly.c:2
SCR_TutorialDeployMobileAssembly::CanBePerformedScript
override event bool CanBePerformedScript(IEntity user)
Definition
SCR_TutorialDeployMobileAssembly.c:36
SCR_TutorialDeployMobileAssembly::GetActionNameScript
override event bool GetActionNameScript(out string outName)
Definition
SCR_TutorialDeployMobileAssembly.c:25
SCR_TutorialDeployMobileAssembly::PerformAction
override event void PerformAction(IEntity pOwnerEntity, IEntity pUserEntity)
Called when someone tries to perform the action, user entity is typically character.
Definition
SCR_TutorialDeployMobileAssembly.c:19
SCR_TutorialDeployMobileAssembly::SetActive
void SetActive(bool activate)
Definition
SCR_TutorialDeployMobileAssembly.c:12
SCR_TutorialDeployMobileAssembly::IsActive
bool IsActive()
Definition
SCR_TutorialDeployMobileAssembly.c:6
SCR_TutorialDeployMobileAssembly::m_bIsActive
bool m_bIsActive
Definition
SCR_TutorialDeployMobileAssembly.c:3
ScriptedUserAction
Definition
ScriptedUserAction.c:13
scripts
Game
UserActions
SCR_TutorialDeployMobileAssembly.c
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1.17.0