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ScriptEditor.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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#ifdef WORKBENCH
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sealed
class
ScriptEditor: WBModuleDef
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{
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proto external
bool
GetCurrentFile(out
string
filename);
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proto external
int
GetCurrentLine();
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proto external
int
GetLinesCount();
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proto external
bool
GetLineText(out
string
text,
int
line = -1);
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proto external
void
SetLineText(
string
text,
int
line = -1);
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proto external
void
InsertLine(
string
text,
int
line = -1);
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proto external
void
RemoveLine(
int
line = -1);
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}
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#endif
// WORKBENCH
scripts
GameLib
generated
WorkbenchAPI
Modules
ScriptEditor.c
Generated by
1.17.0