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SessionStorage.c
Go to the documentation of this file.
1
/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
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class
SessionStorage
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{
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private
void
SessionStorage();
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private
void
~SessionStorage();
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proto external
bool
Initialized();
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proto external
void
ClearScheduler();
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proto external
void
EnableScheduler(
string
fileName,
bool
bEnable );
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proto external
void
RequestPlayerSave(
int
iPlayerId );;
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proto external
void
RequestScheduledSave(
string
fileName,
float
sec );
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proto external
void
RequestSave(
string
fileName );
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proto external
void
RequestLoad(
string
fileName );
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proto external
void
LocalSave(
string
fileName );
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proto external
void
LocalLoad(
string
fileName );
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proto external
void
LocalDelete(
string
fileName );
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proto external
bool
CheckFileID(
string
fileName );
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proto external
void
AssignFileIDCallback(
string
fileName,
DSSessionCallback
sessionCallback );
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proto external
int
AvailableSaves( out notnull array<string> aSaves );
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proto external
void
ProcessLoad(
JsonApiStruct
pDataObject,
string
fileName );
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proto external
void
ProcessSave(
JsonApiStruct
pDataObject,
string
fileName );
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proto external
bool
GetOnlineWritePrivilege();
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}
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DSSessionCallback
Dedicated Server Session callback class for script.
Definition
DSSessionCallback.c:14
JsonApiStruct
base classes for filtering in server browser
Definition
SCR_FeedbackDialogUI.c:3
scripts
GameLib
generated
online
SessionStorage.c
Generated by
1.17.0