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ShapeFlags.c
Go to the documentation of this file.
1
/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
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enum
ShapeFlags
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{
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DEFAULT
,
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NOZBUFFER
,
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NOZWRITE
,
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WIREFRAME
,
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TRANSP
,
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DOUBLESIDE
,
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ONCE
,
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NOOUTLINE
,
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BACKFACE
,
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NOCULL
,
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VISIBLE
,
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ADDITIVE
,
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DEPTH_DITHER
,
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CULL_FAR
,
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SHOW_ERRORS
,
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NOINSERT
,
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FLAT
,
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// Vertex format flags
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SVF_NORMAL
,
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SVF_COLOR
,
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}
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ShapeFlags
ShapeFlags
Definition
ShapeFlags.c:13
ONCE
@ ONCE
Rendered just once and then it's automatically destroyed. Do not keep pointer to these!...
Definition
DebugTextFlags.c:17
DEFAULT
@ DEFAULT
Use currently set main RT format (based on game options).
Definition
DebugTextFlags.c:14
ADDITIVE
@ ADDITIVE
Additive blending (works with SS_TRANSP).
Definition
ShapeFlags.c:36
SHOW_ERRORS
@ SHOW_ERRORS
Draw double sided, highlighting backfaces to visualize vertex winding order errors.
Definition
ShapeFlags.c:42
NOZWRITE
@ NOZWRITE
Do not update z-buffer when render.
Definition
ShapeFlags.c:18
NOZBUFFER
@ NOZBUFFER
Do not compare z-buffer when render.
Definition
ShapeFlags.c:16
WIREFRAME
@ WIREFRAME
Render just wire-frame outline. No solid faces.
Definition
ShapeFlags.c:20
BACKFACE
@ BACKFACE
Render just back faces.
Definition
ShapeFlags.c:30
NOOUTLINE
@ NOOUTLINE
Render just solid faces. No wire-frame outline.
Definition
ShapeFlags.c:28
DEPTH_DITHER
@ DEPTH_DITHER
dither according depth
Definition
ShapeFlags.c:38
CULL_FAR
@ CULL_FAR
More aggressive culling of far shapes with this flag.
Definition
ShapeFlags.c:40
NOCULL
@ NOCULL
Do not cull shapes by view frustum.
Definition
ShapeFlags.c:32
SVF_NORMAL
@ SVF_NORMAL
Definition
ShapeFlags.c:48
TRANSP
@ TRANSP
Is translucent.
Definition
ShapeFlags.c:22
SVF_COLOR
@ SVF_COLOR
Definition
ShapeFlags.c:49
FLAT
@ FLAT
Flat shading (no vertex normals are required).
Definition
ShapeFlags.c:46
NOINSERT
@ NOINSERT
Do not insert it to shape-collection.
Definition
ShapeFlags.c:44
VISIBLE
@ VISIBLE
Make it visible. Set by default.
Definition
ShapeFlags.c:34
DOUBLESIDE
@ DOUBLESIDE
Double-sided (do not cull back-faces).
Definition
ShapeFlags.c:24
scripts
Core
generated
Debug
ShapeFlags.c
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1.17.0