Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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ShapeFlags.c
Go to the documentation of this file.
1/*
2===========================================
3Do not modify, this script is generated
4===========================================
5*/
6
11
51
ShapeFlags
Definition ShapeFlags.c:13
@ ONCE
Rendered just once and then it's automatically destroyed. Do not keep pointer to these!...
@ DEFAULT
Use currently set main RT format (based on game options).
@ ADDITIVE
Additive blending (works with SS_TRANSP).
Definition ShapeFlags.c:36
@ SHOW_ERRORS
Draw double sided, highlighting backfaces to visualize vertex winding order errors.
Definition ShapeFlags.c:42
@ NOZWRITE
Do not update z-buffer when render.
Definition ShapeFlags.c:18
@ NOZBUFFER
Do not compare z-buffer when render.
Definition ShapeFlags.c:16
@ WIREFRAME
Render just wire-frame outline. No solid faces.
Definition ShapeFlags.c:20
@ BACKFACE
Render just back faces.
Definition ShapeFlags.c:30
@ NOOUTLINE
Render just solid faces. No wire-frame outline.
Definition ShapeFlags.c:28
@ DEPTH_DITHER
dither according depth
Definition ShapeFlags.c:38
@ CULL_FAR
More aggressive culling of far shapes with this flag.
Definition ShapeFlags.c:40
@ NOCULL
Do not cull shapes by view frustum.
Definition ShapeFlags.c:32
@ SVF_NORMAL
Definition ShapeFlags.c:48
@ TRANSP
Is translucent.
Definition ShapeFlags.c:22
@ SVF_COLOR
Definition ShapeFlags.c:49
@ FLAT
Flat shading (no vertex normals are required).
Definition ShapeFlags.c:46
@ NOINSERT
Do not insert it to shape-collection.
Definition ShapeFlags.c:44
@ VISIBLE
Make it visible. Set by default.
Definition ShapeFlags.c:34
@ DOUBLESIDE
Double-sided (do not cull back-faces).
Definition ShapeFlags.c:24