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TxaExporter.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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#ifdef WORKBENCH
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class
TxaExporter
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{
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proto external
TxaErrCode
LoadProfiles(
string
pProfilesPath);
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proto external
int
GetNumProfiles();
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proto external
int
GetProfileIndex(
string
profileName);
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proto external
string
GetProfileName(
int
profileIndex);
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proto external
int
GetProfileChannelCount(
int
profileIndex);
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proto external
string
GetProfileChannelName(
int
profileIndex,
int
trackIndex);
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proto external
string
GetProfileChannelGenFn(
int
profileIndex,
int
trackIndex);
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proto external
TxaErrCode
TrackReset(
int
profileIndex,
int
nKeyframes,
int
fps,
string
sourceFile,
string
targetFile);
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proto external
TxaErrCode
TrackLoad(
string
fileName,
string
hintSourceFileName);
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proto external
TxaErrCode
TrackSetChannels(
int
nChannels,
int
nKeyframes, notnull array<float> pKeyframeData, notnull array<float> pDiffTgData);
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proto external
int
TrackGetEventCount();
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proto external BaseContainer TrackGetEvent(
int
index
);
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proto external BaseContainer TrackEditEvent(
int
index
);
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proto external
TxaErrCode
TrackAddGenericEvent();
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proto external
TxaErrCode
TrackAddAudioEvent();
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proto external
TxaErrCode
TrackAddWeightedEvent();
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proto external
TxaErrCode
TrackEraseEvent(
int
index
);
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proto external
TxaErrCode
TrackClearCustomProperties();
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proto external
TxaErrCode
TrackSetCustomProperty(
string
name,
string
value);
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proto external
string
TrackGetCustomProperty(
string
name);
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proto external
TxaErrCode
TrackExport();
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proto external
TxaErrCode
ErrCode();
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proto external
string
ErrMsg();
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}
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#endif
// WORKBENCH
TxaErrCode
TxaErrCode
Definition
AnimExport.c:2
index
SCR_DestructionSynchronizationComponentClass ScriptComponentClass int index
Definition
SCR_DestructionSynchronizationComponent.c:17
scripts
WorkbenchGameCommon
generated
TxaExporter.c
Generated by
1.17.0