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WorkshopAuthor.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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sealed
class
WorkshopAuthor: WorkshopCatalogue
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{
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private
void
WorkshopAuthor();
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private
void
~WorkshopAuthor();
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/*
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\brief Get author name.
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\return name of author
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*/
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proto external
string
Name();
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/*
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\brief Is this author blocked for client
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\return true if author is blocked
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*/
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proto external
bool
IsBlocked();
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/*
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\brief Add author to clients block list for workshop - authors items will not be shown
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\param pCallback Is script callback where you will receive result/error when request finishes
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*/
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proto external
void
AddBlock(
BackendCallback
callback);
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/*
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\brief Remove author from clients block list for workshop
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\param pCallback Is script callback where you will receive result/error when request finishes
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*/
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proto external
void
RemoveBlock(
BackendCallback
callback);
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/*
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\brief Get locally downloaded workshop items of this author
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\param items Array of Workshop Items
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\return Current count of downloaded items from this author
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*/
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proto external
int
GetOfflineItems(out notnull array<WorkshopItem> items);
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}
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BackendCallback
Definition
Backend_Storage.c:5
scripts
GameLib
generated
online
WorkshopAuthor.c
Generated by
1.17.0