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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Classes | |
| class | BaseAnimPhysComponent |
| class | BaseAnimPhysComponentClass |
| class | BaseAttachmentType |
| class | BaseCommandHandlerComponentClass |
| class | BaseStaminaComponent |
| class | FlattenGrassParametersObject |
| class | HidingCloth |
| class | MeshesVisibilitySwitchConfig |
| class | ScriptedCommand |
Functions | |
| BaseCommandHandlerComponentClass GameComponentClass | SetSimulationDisabled (bool pSimulationDisabled) |
| void | OnInit (IEntity owner) |
| void | OnCommandActivate (int pCmdId) |
| void | OnCommandDeactivate (int pCmdId) |
| void | Update (float pDt, int pCurrentCommandID, bool pCurrentCommandFinished) |
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protected |
Definition at line 42 of file SCR_CharacterCommandHandler.c.
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protected |
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protected |
Called during EOnInit.
| owner | Entity this component is attached to. |
Definition at line 493 of file SCR_CharacterCommandHandler_Tests.c.
| BaseCommandHandlerComponentClass GameComponentClass SetSimulationDisabled | ( | bool | pSimulationDisabled | ) |
Sets the flag for disabling animation update. This function is ignored in MP.
| simulationDisabled | If true simulation is disabled |