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Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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typename.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
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sealed
class
typename
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{
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static
const
typename
Empty;
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private
void
typename
();
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private
void
~typename();
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proto external
string
ToString
();
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proto external
bool
IsInherited(
typename
baseType);
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proto external ref Managed
Spawn
();
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proto external
int
GetVariableCount();
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proto external owned
string
GetVariableName(
int
vIdx);
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proto external
typename
GetVariableType(
int
vIdx);
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proto external
bool
GetVariableValue(
Class
inst,
int
vIdx, out
void
val);
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proto external
void
GetVariableAttributes(
int
vIdx, out notnull array<Class> attributes);
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proto external
void
GetAttributes(out notnull array<Class> attributes);
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static
proto
string
EnumToString(
typename
e,
int
enumValue);
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static
proto
int
StringToEnum(
typename
e,
string
enumName);
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}
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Class
Super root of all classes in Enforce script.
Definition
Types.c:35
Spawn
AISpawnerGroupClass AIGroupClass Spawn()
Spawns a new group entity, sets its transformation and then calls OnSpawn.
ToString
proto external string ToString()
Plain C++ pointer, no weak pointers, no memory management.
scripts
Core
generated
Types
typename.c
Generated by
1.17.0