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vector.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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sealed
class
vector
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{
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static
const
vector Up;
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static
const
vector Right;
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static
const
vector Forward;
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static
const
vector Zero;
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static
const
vector One;
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private
void
vector();
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private
void
~vector();
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proto external
void
Normalize();
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proto external
float
NormalizeSize();
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proto external vector Normalized();
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proto external
float
Length();
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proto external
float
LengthSq();
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static
proto
float
Distance
(vector v1, vector v2);
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static
proto
float
DistanceXZ(vector v1, vector v2);
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static
proto
float
DistanceSq(vector v1, vector v2);
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static
proto
float
DistanceSqXZ(vector v1, vector v2);
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proto external vector Perpend();
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static
proto vector Direction(vector p1, vector p2);
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static
proto
float
Dot(vector v1, vector v2);
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static
proto
float
DotXZ(vector v1, vector v2);
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proto external vector MapAngles(
float
fFromRange = 360,
float
fToLow = -180,
float
fToHigh = 180);
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proto external
float
ToYaw();
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static
proto vector FromYaw(
float
yaw);
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proto external vector VectorToAngles();
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proto external vector AnglesToVector();
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proto external
void
QuatFromAngles(out
float
quat[4]);
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proto external vector Multiply4(vector mat[4]);
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proto external vector Multiply3(vector mat[3]);
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proto external vector InvMultiply4(vector mat[4]);
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proto external vector InvMultiply3(vector mat[3]);
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static
proto vector Lerp(vector v1, vector v2,
float
t);
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proto external
string
ToString
(
bool
beautify =
true
);
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}
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Distance
Distance
Definition
SCR_AmbientInsectsComponent.c:20
ToString
proto external string ToString()
Plain C++ pointer, no weak pointers, no memory management.
scripts
Core
generated
Types
vector.c
Generated by
1.17.0