Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
AttachmentSlotComponent.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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class
AttachmentSlotComponentClass
: BaseAttachmentSlotComponentClass
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{
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}
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class
AttachmentSlotComponent: BaseAttachmentSlotComponent
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{
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proto external
void
SetAttachment
(IEntity attachmentEntity);
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proto external IEntity
GetAttachedEntity
();
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proto external
BaseAttachmentType
GetAttachmentSlotType
();
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proto external
bool
CanSetAttachment
(IEntity attachmentEntity);
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proto external
bool
IsObstructing
();
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proto external
bool
ShouldShowInInspection
();
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// callbacks
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event
bool
ShouldSetAttachment
(IEntity attachmentEntity) {
return
true
; };
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event
bool
ShouldSetResource
(Resource resource) {
return
true
; };
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}
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BaseAttachmentType
Definition:
BaseAttachmentType.c:12
ShouldSetResource
event bool ShouldSetResource(Resource resource)
Definition:
AttachmentSlotComponent.c:35
AttachmentSlotComponentClass
Definition:
AttachmentSlotComponent.c:12
GetAttachedEntity
proto external IEntity GetAttachedEntity()
IsObstructing
proto external bool IsObstructing()
ShouldShowInInspection
proto external bool ShouldShowInInspection()
Is this slot should show during inspection.
SetAttachment
AttachmentSlotComponentClass BaseAttachmentSlotComponentClass SetAttachment(IEntity attachmentEntity)
ShouldSetAttachment
event bool ShouldSetAttachment(IEntity attachmentEntity)
Definition:
AttachmentSlotComponent.c:34
GetAttachmentSlotType
proto external BaseAttachmentType GetAttachmentSlotType()
CanSetAttachment
proto external bool CanSetAttachment(IEntity attachmentEntity)
Is entity compatible to be attached to this slot?
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
generated
Weapon
AttachmentSlotComponent.c
Generated by
1.8.17