21 proto external
void UpdatePosition(notnull IEntity entity, vector newPosition);
23 proto external
void Remove(IEntity entity);
25 proto external
void Update();
27 proto external
int FindEntitiesInRange(out notnull array<IEntity> entities, vector origin,
float range,
int mask = 0);
29 proto external
void SetUpdateOfStaticEntities(
bool state);
31 proto external
void SetNmbOfStaticEntitiesUpdated(
int nmb);