Arma Reforger Explorer  1.1.0.42
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CharacterCamera1stPersonReady.c
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1 // *************************************************************************************
2 // ! CharacterCamera1stPersonReady - 1st person camera when character is in ready stance
3 // *************************************************************************************
5 {
6  //-----------------------------------------------------------------------------
7  void CharacterCamera1stPersonReady(CameraHandlerComponent pCameraHandler)
8  {
9  // TODO: Offset from current optic position rather than hardcoded offset
10  // It should be the other eye, so it should be on the same level as the current optic eyepiece.
11  m_OffsetLS = "0 0.08 -0.07";
12  }
13 };
CharacterCamera1stPerson
Definition: CharacterCamera1stPerson.c:106
CharacterCamera1stPersonReady
Definition: CharacterCamera1stPersonFloat.c:4