4 ref array<int> m_aDestroyedPartsIndexes =
new array<int>();
5 ref array<vector> m_aPositions =
new array<vector>();
6 ref array<float> m_aRotations =
new array<float>();
7 ref array<bool> m_aIsTreePartDynamic =
new array<bool>();
8 ref array<bool> m_aIsParented =
new array<bool>();
13 m_aDestroyedPartsIndexes =
null;
16 m_aIsTreePartDynamic =
null;