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Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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@ UNLOCKED
Entity keys are matching editor keys.
@ CURRENT_LAYER_CHILDREN
Only direct children of current layer.
@ VISIBLE
Entity is marked as visible (SCR_EditableEntityComponent.SetVisible())
@ FOCUSED
Entity is focused (as opposed to HOVER, multiple entities can be focused, e.g., when hovering over a ...
@ AUTONOMOUS
AI is behaving autonomously and may ignore orders.
@ COMMANDED
Entities ready to be commanded.
@ COMPATIBLE_SLOT
Entity is a slot compatible with currently transformed/placed entity.
@ EXTENDABLE
Entity can be extended by another entity.
@ DESTROYED
Entity is destroyed / dead.
@ SELECTED
Entity is selected.
@ PINGED
Entity pinged by players.
@ PLAYER
Entity is a player.
@ INTERACTIVE
Entity is directly in the current layer.
@ EDITED
Currently edited entities.
@ CURRENT_LAYER
Current layer entity (only one entity can be current at once)
@ BASE_BUILDING
Entities part of current base building mode.
@ ACTIVE
Entity is in the current layer or one if its children.
@ RENDERED
Entity is within its rendering distance or is SELECTED.
@ HOVER
Entity is under cursor (only one entity can be hovered on at once)
@ HIGHLIGHTED
Entity requires player's attention.