Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
ENotification.c File Reference

Go to the source code of this file.

Enumerations

enum  ENotification {
  UNKNOWN = 0, PLAYER_JOINED = 100, PLAYER_LEFT = 101, PLAYER_KICKED = 102,
  PLAYER_BANNED = 103, PLAYER_JOINED_FACTION = 104, PLAYER_DIED = 105, PLAYER_KILLED_PLAYER = 106,
  AI_KILLED_PLAYER = 107, PLAYER_LOADOUT_SAVED = 108, POSSESSED_AI_DIED = 110, POSSESSED_AI_KILLED_PLAYER = 111,
  PLAYER_KILLED_POSSESSED_AI = 112, AI_KILLED_POSSESSED_AI = 113, POSSESSED_AI_KILLED_POSSESSED_AI = 114, PLAYER_BANNED_NO_DURATION = 115,
  PLAYER_LOADOUT_NOT_SAVED = 116, PLAYER_TELEPORTED_SELF = 117, PLAYER_LOADOUT_ITEM_FAILED_NOT_FACTION = 118, PLAYER_LOADOUT_ITEM_FAILED_NOT_IN_ARSENAL = 119,
  PLAYER_LOADOUT_NOT_SAVED_INVALID_ITEMS = 120, PLAYER_LOADOUT_NOT_SAVED_UNCHANGED = 121, PLAYER_LOADOUT_ITEM_FAILED_ITEM_BLACKLISTED = 122, PLAYER_LOADOUT_CLEARED_BY_EDITOR = 123,
  PLAYER_LOADOUT_CLEARED = 124, PLAYER_LOADOUT_SAVED_SUPPLY_COST = 125, EDITOR_EDITOR_RIGHTS_ASSIGNED = 200, EDITOR_EDITOR_RIGHTS_REMOVED = 201,
  EDITOR_ADMIN_RIGHTS_ASSIGNED = 202, EDITOR_ADMIN_RIGHTS_REMOVED = 203, EDITOR_PHOTOMODE_RIGHTS_ASSIGNED = 204, EDITOR_PHOTOMODE_RIGHTS_REMOVED = 205,
  EDITOR_ENABLE_PROP_BUDGET = 206, EDITOR_DISABLE_PROP_BUDGET = 207, EDITOR_ENABLE_AI_BUDGET = 208, EDITOR_DISABLE_AI_BUDGET = 209,
  EDITOR_ENABLE_VEHICLE_BUDGET = 210, EDITOR_DISABLE_VEHICLE_BUDGET = 211, EDITOR_ENABLE_SYSTEM_BUDGET = 212, EDITOR_DISABLE_SYSTEM_BUDGET = 213,
  EDITOR_BUILDING_RIGHTS_ASSIGNED = 214, EDITOR_BUILDING_RIGHTS_REMOVED = 215, EDITOR_PING_GM = 400, EDITOR_PING_GM_TARGET_ENTITY = 401,
  EDITOR_PING_GM_TARGET_PLAYER = 402, EDITOR_PING_PLAYER = 403, EDITOR_PING_PLAYER_TARGET_ENTITY = 404, EDITOR_PING_PLAYER_TARGET_PLAYER = 405,
  EDITOR_PING_NO_GM_TO_PING = 406, EDITOR_GM_ONLY_PING = 407, EDITOR_GM_ONLY_PING_TARGET_ENTITY = 408, EDITOR_GM_ONLY_PING_TARGET_PLAYER = 409,
  EDITOR_GM_ONLY_PING_LIMITED_RIGHTS = 410, EDITOR_CANNOT_OPEN = 500, EDITOR_CANNOT_CLOSE = 501, EDITOR_TRANSFORMING_LOST_ACCESS = 502,
  EDITOR_TRANSFORMING_INCORRECT_POSITION = 503, EDITOR_TRANSFORMING_INCORRECT_TARGET = 504, EDITOR_PLACING_BUDGET_MAX = 505, EDITOR_PLACING_CANNOT_AS_PLAYER = 506,
  EDITOR_TRANSFORMING_FAIL = 507, EDITOR_FACTION_NO_SPAWNS = 508, EDITOR_SESSION_SAVE_SUCCESS = 510, EDITOR_SESSION_SAVE_FAIL = 511,
  EDITOR_SESSION_LOAD_SUCCESS = 512, EDITOR_SESSION_LOAD_FAIL = 513, EDITOR_SAVED_CAMERA_POSITION = 514, EDITOR_LOADED_CAMERA_POSITION = 515,
  EDITOR_TASK_PLACED = 516, EDITOR_TASK_COMPLETED = 517, EDITOR_TASK_FAILED = 518, EDITOR_TASK_DELETED = 519,
  EDITOR_TASK_CANCELED = 520, EDITOR_GM_TELEPORTED_PLAYER = 521, EDITOR_PLACING_BUDGET_MAX_FOR_VEHICLE_OCCUPANTS = 522, EDITOR_PLACING_OUT_OF_CAMPAIGN_BUILDING_ZONE = 523,
  EDITOR_PLACING_NO_MORE_INSTANCES = 524, EDITOR_PLACING_NO_ENOUGH_SUPPLIES = 525, EDITOR_PLACING_BLOCKED = 526, EDITOR_PLACING_RANK_CORPORAL_NEEDED = 527,
  EDITOR_PLACING_RANK_SERGEANT_NEEDED = 528, EDITOR_SERVICE_BUILD = 529, EDITOR_SERVICE_DISASSEMBLED = 530, EDITOR_PREVIEWING_IN_NIGHTMODE = 531,
  EDITOR_COMPOSITION_UNDER_CONSTRUCTION = 532, EDITOR_PLACING_NO_MORE_COMPOSITIONS_AT_BASE = 533, EDITOR_COOLDOWN = 534, EDITOR_AILIMIT = 535,
  EDITOR_ENEMY_IN_AREA = 536, EDITOR_ATTRIBUTES_FACTION_LOADOUT_CHANGED = 700, EDITOR_ATTRIBUTES_RESPAWN_ENABLED = 701, EDITOR_ATTRIBUTES_RESPAWN_DISABLED = 702,
  EDITOR_ATTRIBUTES_DATE_CHANGED = 703, EDITOR_ATTRIBUTES_TIME_CHANGED = 704, EDITOR_ATTRIBUTES_WEATHER_CHANGED = 705, EDITOR_ATTRIBUTES_GM_BUDGET_CHANGED = 706,
  EDITOR_ATTRIBUTES_FACTION_CHANGED = 707, EDITOR_ATTRIBUTES_WIND_CHANGED = 709, EDITOR_ATTRIBUTES_WIND_DEFAULT = 710, EDITOR_ATTRIBUTES_WEATHER_AUTO = 711,
  EDITOR_ATTRIBUTES_DAY_DURATION_CHANGED = 712, EDITOR_ATTRIBUTES_RESPAWN_TIME_CHANGED = 713, EDITOR_ATTRIBUTES_DAY_ADVANCE_ENABLED = 714, EDITOR_ATTRIBUTES_DAY_ADVANCE_DISABLED = 715,
  EDITOR_ATTRIBUTES_ENABLE_RESPAWN_ON_PLAYER = 719, EDITOR_ATTRIBUTES_DISABLE_RESPAWN_ON_PLAYER = 720, EDITOR_ATTRIBUTES_FACTION_CHANGED_NO_GM = 721, EDITOR_ATTRIBUTES_ENABLED_AMBIENT_MUSIC = 724,
  EDITOR_ATTRIBUTES_DISABLED_AMBIENT_MUSIC = 725, EDITOR_ATTRIBUTES_SERVER_NAME_CHANGED = 716, EDITOR_ATTRIBUTES_SERVER_PASSWORD_CHANGED = 717, EDITOR_ATTRIBUTES_SERVER_PLAYER_COUNT_CHANGED = 718,
  EDITOR_ATTRIBUTES_UNMUTE_MUSIC = 726, EDITOR_ATTRIBUTES_MUTE_MUSIC = 727, EDITOR_CHANGED_KILLFEED_RECEIVE_TYPE = 729, EDITOR_ATTRIBUTES_UNCONSCIOUSNESS_ENABLED = 730,
  EDITOR_ATTRIBUTES_UNCONSCIOUSNESS_DISABLED = 731, EDITOR_FACTION_SET_FRIENDLY_TO = 735, EDITOR_FACTION_SET_HOSTILE_TO = 736, EDITOR_FACTION_SET_FRIENDLY_TO_SELF = 737,
  EDITOR_FACTION_SET_HOSTILE_TO_SELF = 738, EDITOR_CHANGED_FUEL_CONSUMPTION_SCALE = 739, EDITOR_GLOBAL_NIGHTMODE_ENABLED = 740, EDITOR_GLOBAL_NIGHTMODE_DISABLED = 741,
  EDITOR_CHANGED_LOADOUT_SAVE_BLACKLIST = 742, EDITOR_ATTRIBUTES_ENABLE_RESPAWN_ON_RADIO_VEHICLE = 743, EDITOR_ATTRIBUTES_DISABLE_RESPAWN_ON_RADIO_VEHICLE = 744, EDITOR_ATTRIBUTES_ENABLE_DEPLOYABLE_RADIO_SPAWNPOINT = 745,
  EDITOR_ATTRIBUTES_DISABLE_DEPLOYABLE_RADIO_SPAWNPOINT = 746, EDITOR_ATTRIBUTES_ENABLE_GLOBAL_SUPPLY_USAGE = 747, EDITOR_ATTRIBUTES_DISABLE_GLOBAL_SUPPLY_USAGE = 748, EDITOR_PLAYER_BECAME_GM = 800,
  EDITOR_GM_LEFT = 801, EDITOR_PLAYER_NO_LONGER_GM = 802, BUILD_COST_MULTI_CHANGED = 900, BUILD_REFUND_MULTI_CHANGED = 901,
  SUPPLY_TRUCK_LOADING_PLAYER = 902, SUPPLY_TRUCK_UNLOADING_PLAYER = 903, SUPPLY_TRUCK_LOADING_PLAYER_STOPPED = 904, SUPPLY_TRUCK_UNLOADING_PLAYER_STOPPED = 905,
  SUPPLY_TRUCK_LOADING_PLAYER_FINISHED = 906, SUPPLY_TRUCK_UNLOADING_PLAYER_FINISHED = 907, VOTING_EDITOR_IN_START = 1000, VOTING_EDITOR_IN_SUCCEED = 1001,
  VOTING_EDITOR_IN_FAIL = 1002, VOTING_EDITOR_IN_VOTE_CASTED = 1003, VOTING_EDITOR_IN_VOTE_ABSTAINED = 1004, VOTING_EDITOR_OUT_START = 1010,
  VOTING_EDITOR_OUT_SUCCEED = 1011, VOTING_EDITOR_OUT_FAIL = 1012, VOTING_EDITOR_OUT_VOTE_CASTED = 1013, VOTING_EDITOR_OUT_VOTE_ABSTAINED = 1014,
  VOTING_KICK_START = 1020, VOTING_KICK_SUCCEED = 1021, VOTING_KICK_FAIL = 1022, VOTING_KICK_VOTE_CASTED = 1023,
  VOTING_KICK_VOTE_ABSTAINED = 1024, VOTING_AUTO_KICK_START = 1025, VOTING_AUTO_BAN_LIGHT_START = 1030, VOTING_AUTO_BAN_HEAVY_START = 1031,
  VOTING_BAN_SUCCEED = 1032, VOTING_BAN_FAIL = 1033, VOTING_BAN_VOTE_CASTED = 1034, VOTING_BAN_VOTE_ABSTAINED = 1035,
  GROUPS_PLAYER_JOINED = 1101, GROUPS_PLAYER_LEFT = 1102, GROUPS_PLAYER_PROMOTED_LEADER = 1103, GROUPS_AI_JOINED = 1104,
  GROUPS_AI_LEFT = 1105, GROUPS_PLAYER_IS_NOT_LEADER = 1106, GROUPS_NO_FLAGS = 1107, GROUPS_REQUEST_JOIN_PRIVATE_GROUP = 1108,
  GROUPS_REQUEST_ACCEPTED = 1109, GROUPS_REQUEST_DENIED = 1110, GROUPS_REQUEST_CANCELLED = 1111, ACTION_ON_COOLDOWN = 1200,
  AREA_SEIZING_DONE_FRIENDLIES = 1201, AREA_SEIZING_DONE_ENEMIES = 1202, BASE_SEIZING_DONE_FRIENDLIES = 1203, BASE_SEIZING_DONE_ENEMIES = 1204,
  TELEPORTED_PLAYER_BLOCKING_SPAWNER = 1205, GROUPS_REQUEST_SENT = 1206, COMMANDING_NO_RIGHTS = 1300, SUPPORTSTATION_HEALED_BY_OTHER_UPDATE = 1400,
  SUPPORTSTATION_HEALED_BY_OTHER_DONE_NOT_FULL = 1401, SUPPORTSTATION_HEALED_BY_OTHER_DONE = 1458, SUPPORTSTATION_FIRE_EXTINGUISHED_VEHICLE_BY_OTHER_UPDATE = 1402, SUPPORTSTATION_FIRE_EXTINGUISHED_VEHICLE_BY_OTHER_DONE = 1403,
  SUPPORTSTATION_REPAIRED_BY_OTHER_UPDATE = 1404, SUPPORTSTATION_REPAIRED_BY_OTHER_DONE_NOT_FULL = 1405, SUPPORTSTATION_REPAIRED_BY_OTHER_DONE = 1406, SUPPORTSTATION_REFUELED_BY_OTHER_UPDATE = 1407,
  SUPPORTSTATION_REFUELED_BY_OTHER_TANK_FULL = 1408, SUPPORTSTATION_REFUELED_BY_OTHER_DONE = 1409, SUPPORTSTATION_RESUPPLIED_BY_OTHER_AMMO = 1410, SUPPORTSTATION_RESUPPLIED_BY_OTHER_UGL = 1411,
  SUPPORTSTATION_RESUPPLIED_BY_OTHER_GRENADE = 1412, SUPPORTSTATION_RESUPPLIED_BY_OTHER_BANDAGE = 1413, SUPPORTSTATION_RESUPPLIED_BY_OTHER_MORPHINE = 1414, CHECK_FUEL = 1415,
  FASTTRAVEL_AVAILABLE = 1500, FASTTRAVEL_UNAVAILABLE = 1501, FASTTRAVEL_PLAYER_LOCATION_WRONG = 1502, FASTTRAVEL_PLAYER_LOCATION_CANCELLED = 1503,
  FASTTRAVEL_DONE = 1504, FASTTRAVEL_ENEMIES_NEARBY = 1505, DEPLOYABLE_SPAWNPOINTS_NEARBY_SPAWNPOINT = 1600, DEPLOYABLE_SPAWNPOINTS_NEARBY_PLAYERS = 1601,
  DEPLOYABLE_SPAWNPOINTS_DEPLOYED_SPAWNPOINT_LIMIT = 1602, DEPLOYABLE_SPAWNPOINTS_DISPLAY_RESPAWN_COUNT = 1603, DEPLOYABLE_SPAWNPOINTS_DISPLAY_GROUP = 1604, DEPLOYABLE_SPAWNPOINTS_NEARBY_BASE = 1605,
  DEPLOYABLE_SPAWNPOINTS_NEARBY_HQ = 1606, DEPLOYABLE_SPAWNPOINTS_ZONE_ENTERED = 1607, DEPLOYABLE_SPAWNPOINTS_ZONE_EXITED = 1608
}
 

Enumeration Type Documentation

◆ ENotification

Notification IDs used by SCR_NotificationsComponent.

Enumerator
UNKNOWN 

Default value to make sure this value is set.

PLAYER_JOINED 

A player joined - (param1 = PlayerID)

PLAYER_LEFT 

A player left - (param1 = PlayerID)

PLAYER_KICKED 

A player was kicked - (param1 = PlayerID, param2 = kickReason)

PLAYER_BANNED 

A player was banned - (param1 = PlayerID, param2 = kickReason, param3 = Duration)

PLAYER_JOINED_FACTION 
PLAYER_DIED 

A player joined a faction - (param1 = PlayerID, param2 = factionIndex)

Player died - (param1 = PlayerID)

PLAYER_KILLED_PLAYER 

Player killed a player - (param1 = (killer)PlayerID, param2 = (Killed Player)PlayerID)

AI_KILLED_PLAYER 

AI killed a Player - (param1 = (killer)EditibleEntityID, param2 = (killed player)PlayerID)

PLAYER_LOADOUT_SAVED 

Player changed their loadout.

POSSESSED_AI_DIED 
POSSESSED_AI_KILLED_PLAYER 

Shown to GM only when possessed NPC died

PLAYER_KILLED_POSSESSED_AI 

Shown to GM only when possessed NPC killed a player

AI_KILLED_POSSESSED_AI 

Shown to GM only when player killed a possessed NPC

POSSESSED_AI_KILLED_POSSESSED_AI 

Shown to GM only when player killed a possessed NPC

PLAYER_BANNED_NO_DURATION 

Shown to GM only when possessed NPC killed a player

A player was banned for the session - (param1 = PlayerID, param2 = kickReason)

PLAYER_LOADOUT_NOT_SAVED 

Player tried to save their loadout but it failed (Prob because loadout did not change)

PLAYER_TELEPORTED_SELF 

Player teleported to new location (param1 = PlayerID, param2 = distance)

PLAYER_LOADOUT_ITEM_FAILED_NOT_FACTION 

Player failed to save loadout because given item is not part of the player's faction (param1 = inventoryItemRplId)

PLAYER_LOADOUT_ITEM_FAILED_NOT_IN_ARSENAL 

Player failed to save loadout because given item is not found in the given arsenal inventory (param1 = inventoryItemRplId)

PLAYER_LOADOUT_NOT_SAVED_INVALID_ITEMS 

Loadout was not saved as one or more items were Invalid.

PLAYER_LOADOUT_NOT_SAVED_UNCHANGED 

Player loadout was not saved as the loadout is unchanged.

PLAYER_LOADOUT_ITEM_FAILED_ITEM_BLACKLISTED 

Player failed to save loadout because given item is blacklisted and cannot be saved (param1 = inventoryItemRplId)

PLAYER_LOADOUT_CLEARED_BY_EDITOR 

Player loadout was cleared as GM changed the blacklisted items.

PLAYER_LOADOUT_CLEARED 

Player loadout was cleared without GM control.

PLAYER_LOADOUT_SAVED_SUPPLY_COST 

Player changed their loadout and show the supply cost for that loadout in notification (param1 = SupplyCost)

EDITOR_EDITOR_RIGHTS_ASSIGNED 

Player got rights assigned - (param1 = GameMasterID, param2 = TargetPlayerID))

EDITOR_EDITOR_RIGHTS_REMOVED 

Player got rights revoked - (param1 = GameMasterID, param2 = TargetPlayerID)

EDITOR_ADMIN_RIGHTS_ASSIGNED 

Player got rights assigned - (param1 = GameMasterID, param2 = TargetPlayerID)

EDITOR_ADMIN_RIGHTS_REMOVED 

Player got rights revoked - (param1 = GameMasterID, param2 = TargetPlayerID)

EDITOR_PHOTOMODE_RIGHTS_ASSIGNED 

Player got rights assigned - (param1 = GameMasterID, param2 = TargetPlayerID)

EDITOR_PHOTOMODE_RIGHTS_REMOVED 

Player got rights revoked - (param1 = GameMasterID, param2 = TargetPlayerID)

EDITOR_ENABLE_PROP_BUDGET 
EDITOR_DISABLE_PROP_BUDGET 
EDITOR_ENABLE_AI_BUDGET 
EDITOR_DISABLE_AI_BUDGET 
EDITOR_ENABLE_VEHICLE_BUDGET 
EDITOR_DISABLE_VEHICLE_BUDGET 
EDITOR_ENABLE_SYSTEM_BUDGET 
EDITOR_DISABLE_SYSTEM_BUDGET 
EDITOR_BUILDING_RIGHTS_ASSIGNED 
EDITOR_BUILDING_RIGHTS_REMOVED 
EDITOR_PING_GM 

GM pings - (param1 = GameMasterID, param2 = -1, param3 positionX, param4 positionY, param4 positionZ)

EDITOR_PING_GM_TARGET_ENTITY 

GM pings at target entity - (param1 = GameMasterID, param2 = EditableEntityID)

EDITOR_PING_GM_TARGET_PLAYER 

GM pings at target player - (param1 = GameMasterID, param2 = TargetPlayerID)

EDITOR_PING_PLAYER 

Player pings - (param1 = PlayerID, param2 = -1, param3 positionX, param4 positionY, param4 positionZ)

EDITOR_PING_PLAYER_TARGET_ENTITY 

Player pings at target entity - (param1 = PlayerID, param2 = EditableEntityID)

EDITOR_PING_PLAYER_TARGET_PLAYER 

Player pings at target player - (param1 = PlayerID, param2 = TargetPlayerID)

EDITOR_PING_NO_GM_TO_PING 

No GM to ping to notification

EDITOR_GM_ONLY_PING 

GM only ping - (param1 = GameMasterID, param2 = -1, param3 positionX, param4 positionY, param4 positionZ)

EDITOR_GM_ONLY_PING_TARGET_ENTITY 

GM only ping at target entity - (param1 = GameMasterID, param2 = EditableEntityID)

EDITOR_GM_ONLY_PING_TARGET_PLAYER 

GM only ping at target player - (param1 = GameMasterID, param2 = TargetPlayerID)

EDITOR_GM_ONLY_PING_LIMITED_RIGHTS 

Tries to ping GM only ping but has limited editor rights.

EDITOR_CANNOT_OPEN 

Opening the editor is disabled or no modes are available.

EDITOR_CANNOT_CLOSE 

Closing the editor is disabled.

EDITOR_TRANSFORMING_LOST_ACCESS 

Transformed entity is no longer available - (param1 = EditableEntityID)

EDITOR_TRANSFORMING_INCORRECT_POSITION 

Attempting to move entity to incorrect position.

EDITOR_TRANSFORMING_INCORRECT_TARGET 

Attempting to move entity inside incompatible entity.

EDITOR_PLACING_BUDGET_MAX 

Max budget reached.

EDITOR_PLACING_CANNOT_AS_PLAYER 

Attempting to place non-character entity as a player.

EDITOR_TRANSFORMING_FAIL 

General error when server fails to transform the entity.

EDITOR_FACTION_NO_SPAWNS 

Called if all spawnpoints are removed.

EDITOR_SESSION_SAVE_SUCCESS 

Editor session saved.

EDITOR_SESSION_SAVE_FAIL 

Editor session save was not successful for whatever reason.

EDITOR_SESSION_LOAD_SUCCESS 

Editor session loaded.

EDITOR_SESSION_LOAD_FAIL 

Editor session load was not successful for whatever reason.

EDITOR_SAVED_CAMERA_POSITION 

When GM saved camera position (param1 = camera int)

EDITOR_LOADED_CAMERA_POSITION 

When GM loaded camera position (param1 = camera int)

EDITOR_TASK_PLACED 

Objective was placed (param1 = Task Replication ID, FactionIndex)

EDITOR_TASK_COMPLETED 

Objective was Completed (param1 = Task Replication ID, FactionIndex)

EDITOR_TASK_FAILED 

Objective was Failed (param1 = Task Replication ID, FactionIndex)

EDITOR_TASK_DELETED 

Objective was Deleted by GM (param1 = Task Replication ID, FactionIndex)

EDITOR_TASK_CANCELED 

Objective was Canceled (param1 = Task Replication ID, FactionIndex)

EDITOR_GM_TELEPORTED_PLAYER 

When the player gets teleported a notification will be send to that player (param1 = GM teleported the player, player that was teleported (for GM to go to position))

EDITOR_PLACING_BUDGET_MAX_FOR_VEHICLE_OCCUPANTS 

Max budget reached when trying to place occupants in vehicle.

EDITOR_PLACING_OUT_OF_CAMPAIGN_BUILDING_ZONE 

Trying to place a composition outside of building perimeter.

EDITOR_PLACING_NO_MORE_INSTANCES 

Trying to place a composition (service) which already exists in target base.

EDITOR_PLACING_NO_ENOUGH_SUPPLIES 

Not enough supplies to build a composition.

EDITOR_PLACING_BLOCKED 

Area is blocked by another entity.

EDITOR_PLACING_RANK_CORPORAL_NEEDED 

Rank corporal is needed to place this composition.

EDITOR_PLACING_RANK_SERGEANT_NEEDED 

Rank sergeant is needed to place this composition.

EDITOR_SERVICE_BUILD 

Shows the name of the player, type of service and base where the service was built.

EDITOR_SERVICE_DISASSEMBLED 

Shows the name of the player, type of service and base where the service was disassembled.

EDITOR_PREVIEWING_IN_NIGHTMODE 

Local player is previewing datetime or weather in night mode. This means night mode is disabled until previewing is done.

EDITOR_COMPOSITION_UNDER_CONSTRUCTION 

Composition cannot be moved or deleted because the construction works has begun.

EDITOR_PLACING_NO_MORE_COMPOSITIONS_AT_BASE 

Player cannot place more compositions at the base.

EDITOR_COOLDOWN 

Cooldown for requesting another entity is running.

EDITOR_AILIMIT 

Max limit of spawned AI at base (Free Roam Building) has been reached.

EDITOR_ENEMY_IN_AREA 

The enemy was detected in Free Roam Building mode area, mode is terminated.

EDITOR_ATTRIBUTES_FACTION_LOADOUT_CHANGED 

GM changes faction loadout - (For now disabled as misses specific NotificationDisplay class)

EDITOR_ATTRIBUTES_RESPAWN_ENABLED 

GM enabled respawn - (param1 = GameMasterID)

EDITOR_ATTRIBUTES_RESPAWN_DISABLED 

GM disabled respawn - (param1 = GameMasterID)

EDITOR_ATTRIBUTES_DATE_CHANGED 

GM change the game date - (param1 = GM, param2 = day, param3 = month, param4 = year)

EDITOR_ATTRIBUTES_TIME_CHANGED 

GM change the game time (param1 = GM, param2 = hours1:, param3 = hours2, param4 = minute1, param5 = minute2.

EDITOR_ATTRIBUTES_WEATHER_CHANGED 

GM change the game weather.

EDITOR_ATTRIBUTES_GM_BUDGET_CHANGED 

GM change other GM editor budget - (param1 = GameMasterID)

EDITOR_ATTRIBUTES_FACTION_CHANGED 

A GM enabling/disabled a faction - (param1: GM)

EDITOR_ATTRIBUTES_WIND_CHANGED 

GM changed wind Speed and/or Direction - (param1: GM)

EDITOR_ATTRIBUTES_WIND_DEFAULT 

GM set wind speed to be default instead of overridden - (param1: GM)

EDITOR_ATTRIBUTES_WEATHER_AUTO 

Weather set to auto - (param1: GM)

EDITOR_ATTRIBUTES_DAY_DURATION_CHANGED 

GM changed day duration - (param1 = GM, param2 = NewDuration)

EDITOR_ATTRIBUTES_RESPAWN_TIME_CHANGED 

GM changed respawn time - (param1 = GM id, param2 = NewTime)

EDITOR_ATTRIBUTES_DAY_ADVANCE_ENABLED 

If GM enables time advancement - (param1: GM)

EDITOR_ATTRIBUTES_DAY_ADVANCE_DISABLED 

If GM Disables time advancement - (param1: GM)

EDITOR_ATTRIBUTES_ENABLE_RESPAWN_ON_PLAYER 

Called when GM enables spawning on Radio operators (param1 = GM)

EDITOR_ATTRIBUTES_DISABLE_RESPAWN_ON_PLAYER 

Called when GM disables spawning on Radio operators (param1 = GM)

EDITOR_ATTRIBUTES_FACTION_CHANGED_NO_GM 

Called when GM places a spawnpoint but the faction was not enabled.

EDITOR_ATTRIBUTES_ENABLED_AMBIENT_MUSIC 

When the GM enables server wide ambient music (param1 = GM that enables it)

EDITOR_ATTRIBUTES_DISABLED_AMBIENT_MUSIC 

When the GM disables server wide ambient music (param1 = GM that disables it) EDITOR_GM_ENABLED_AMBIENT_MUSIC = 522, ///< When the GM enables server wide ambient music (param1 = GM that enables it)

EDITOR_ATTRIBUTES_SERVER_NAME_CHANGED 

GM change the server name.

EDITOR_ATTRIBUTES_SERVER_PASSWORD_CHANGED 

GM change the server password.

EDITOR_ATTRIBUTES_SERVER_PLAYER_COUNT_CHANGED 

GM change the server max player count - (param1 = newPlayerCount)

EDITOR_ATTRIBUTES_UNMUTE_MUSIC 

When the GM enables server wide music (param1 = GM that enables it) (Not in game)

EDITOR_ATTRIBUTES_MUTE_MUSIC 

When the GM disables server wide music (param1 = GM that disables it) (Not in game)

EDITOR_CHANGED_KILLFEED_RECEIVE_TYPE 

Changed killfeed receive type param1 = GM who changed setting, param2 = The new KillfeedReceiveType, param3 = bool isReciveType))

EDITOR_ATTRIBUTES_UNCONSCIOUSNESS_ENABLED 

GM enabled unconsciousness - (param1 = GameMasterID)

EDITOR_ATTRIBUTES_UNCONSCIOUSNESS_DISABLED 

GM disabled unconsciousness - (param1 = GameMasterID)

EDITOR_FACTION_SET_FRIENDLY_TO 

GM set faction relations to friendly - (param1 = GameMasterID, param2 = FactionA, param3 = FactionB)

EDITOR_FACTION_SET_HOSTILE_TO 

GM set faction relations to hostile - (param1 = GameMasterID, param2 = FactionA, param3 = FactionB)

EDITOR_FACTION_SET_FRIENDLY_TO_SELF 

GM set faction relations to friendly to itself - (param1 = GameMasterID, param2 = Faction)

EDITOR_FACTION_SET_HOSTILE_TO_SELF 

GM set faction relations to hostile to itself - (param1 = GameMasterID, param2 = Faction)

EDITOR_CHANGED_FUEL_CONSUMPTION_SCALE 

GM changed the fuel consumption scale of vehicles (param1 = GM, param2 = new Fuel Consumption Scale)

EDITOR_GLOBAL_NIGHTMODE_ENABLED 

GM changed the nightmode to true (param1 = GM)

EDITOR_GLOBAL_NIGHTMODE_DISABLED 

GM changed the nightmode to false (param1 = GM)

EDITOR_CHANGED_LOADOUT_SAVE_BLACKLIST 

GM changed which items players can save in their loadout (param1 = GM)

EDITOR_ATTRIBUTES_ENABLE_RESPAWN_ON_RADIO_VEHICLE 

Called when GM enables spawning on Radio vehicles (param1 = GM)

EDITOR_ATTRIBUTES_DISABLE_RESPAWN_ON_RADIO_VEHICLE 

Called when GM disables spawning on Radio vehicles (param1 = GM)

EDITOR_ATTRIBUTES_ENABLE_DEPLOYABLE_RADIO_SPAWNPOINT 

Called when GM enables deploying radio back pack spawn points for players (param1 = GM)

EDITOR_ATTRIBUTES_DISABLE_DEPLOYABLE_RADIO_SPAWNPOINT 

Called when GM disables deploying radio back pack spawn points for players (param1 = GM)

EDITOR_ATTRIBUTES_ENABLE_GLOBAL_SUPPLY_USAGE 

Called when GM enables Global supplies usage (param1 = GM)

EDITOR_ATTRIBUTES_DISABLE_GLOBAL_SUPPLY_USAGE 

Called when GM disables Global supplies usage (param1 = GM)

EDITOR_PLAYER_BECAME_GM 

Player become GM - (param1 = PlayerID)

EDITOR_GM_LEFT 

Player become GM - (param1 = PlayerID)

EDITOR_PLAYER_NO_LONGER_GM 

Player no longer GM - (param1 = PlayerID)

BUILD_COST_MULTI_CHANGED 

Cost multiplier to build compositions by players (not editor)

BUILD_REFUND_MULTI_CHANGED 

Refund multiplier for compositions by players (not editor)

SUPPLY_TRUCK_LOADING_PLAYER 
SUPPLY_TRUCK_UNLOADING_PLAYER 

Shows to truck occupants when vehicle is being loaded - (param1 = player id, param2 = amount)

SUPPLY_TRUCK_LOADING_PLAYER_STOPPED 

Shows to truck occupants when vehicle is being unloaded - (param1 = player id, param2 = amount)

SUPPLY_TRUCK_UNLOADING_PLAYER_STOPPED 

Shows to truck occupants when unloading player cancels interaction - (param1 = player id)

SUPPLY_TRUCK_LOADING_PLAYER_FINISHED 

Shows to truck occupants when unloading player cancels interaction - (param1 = player id)

SUPPLY_TRUCK_UNLOADING_PLAYER_FINISHED 

Shows to truck occupants when loading player finishes interaction - (param1 = player id)

VOTING_EDITOR_IN_START 

Shows to truck occupants when unloading player finishes interaction - (param1 = player id)

Voting started to become GM (param1 = player id)

VOTING_EDITOR_IN_SUCCEED 

Voting succeeded to become GM (param1 = player id)

VOTING_EDITOR_IN_FAIL 

Voting failed to become GM (param1 = player id)

VOTING_EDITOR_IN_VOTE_CASTED 

Voting failed to become GM (param1 = player id)

VOTING_EDITOR_IN_VOTE_ABSTAINED 

Voting cast locally by player to make other GM (param1 = player id)

VOTING_EDITOR_OUT_START 

Voting abstained locally by player to make other GM (param1 = player id)

VOTING_EDITOR_OUT_SUCCEED 

Voting succeeded to remove GM (param1 = player id)

VOTING_EDITOR_OUT_FAIL 

Voting failed to remove GM (param1 = player id)

VOTING_EDITOR_OUT_VOTE_CASTED 

Voting cast locally by player to remove other GM (param1 = player id)

VOTING_EDITOR_OUT_VOTE_ABSTAINED 

Voting abstained locally by player to remove other GM (param1 = player id)

VOTING_KICK_START 

Voting started to kick player (param1 = player id)

VOTING_KICK_SUCCEED 

Voting succeeded to kick player (param1 = player id)

VOTING_KICK_FAIL 

Voting failed to kick player (param1 = player id)

VOTING_KICK_VOTE_CASTED 

Voting Cast locally to kick player (param1 = player id)

VOTING_KICK_VOTE_ABSTAINED 

Voting Abstained localy to kick player (param1 = player id)

VOTING_AUTO_KICK_START 

Voting started to Auto kick player (param1 = player id)

VOTING_AUTO_BAN_LIGHT_START 

Voting started to auto light ban player (param1 = player id)

VOTING_AUTO_BAN_HEAVY_START 

Voting started to auto heavy ban player (param1 = player id)

VOTING_BAN_SUCCEED 

Voting succeeded to auto light/heavy ban player (param1 = player id)

VOTING_BAN_FAIL 

Voting failed to auto light/heavy ban player (param1 = player id)

VOTING_BAN_VOTE_CASTED 

Voting Cast locally to auto light/heavy ban player (param1 = player id)

VOTING_BAN_VOTE_ABSTAINED 

Voting Abstained localy to auto light/heavy ban player (param1 = player id)

GROUPS_PLAYER_JOINED 

Player joined the group (param1 = player id)

GROUPS_PLAYER_LEFT 

Player has left the group (param1 = player id)

GROUPS_PLAYER_PROMOTED_LEADER 

Player has been promoted to group leader (param1 = player id)

GROUPS_AI_JOINED 

AI joined the group (param1 = entityID)

GROUPS_AI_LEFT 

AI has left the group (param1 = entityID)

GROUPS_PLAYER_IS_NOT_LEADER 

Player cant choose group flag, if he is not the leader.

GROUPS_NO_FLAGS 

There are no groupflags in groups manager.

GROUPS_REQUEST_JOIN_PRIVATE_GROUP 

Player want to join the private group.

GROUPS_REQUEST_ACCEPTED 

player was accepted to private group

GROUPS_REQUEST_DENIED 

player was accepted to private group

GROUPS_REQUEST_CANCELLED 

players join request was canceled by group leader change

ACTION_ON_COOLDOWN 

Action is on cooldown and cannot be executed.

AREA_SEIZING_DONE_FRIENDLIES 

Area captured by friendlies.

AREA_SEIZING_DONE_ENEMIES 

Area captured by enemies.

BASE_SEIZING_DONE_FRIENDLIES 

Base captured by friendlies.

BASE_SEIZING_DONE_ENEMIES 

Base captured by enemies.

TELEPORTED_PLAYER_BLOCKING_SPAWNER 

Player was teleported as it was blocking a spawner.

GROUPS_REQUEST_SENT 

player sent join request (param1 = group id)

COMMANDING_NO_RIGHTS 
SUPPORTSTATION_HEALED_BY_OTHER_UPDATE 

Player is being healed by another Character (param1 = Healer entity RplID, param2: hitzoneGroupId, param2: health scaled)

SUPPORTSTATION_HEALED_BY_OTHER_DONE_NOT_FULL 

Player is being healed by another Character, healing is done but support station cannot heal more (param1 = Healer entity RplID, param2: hitzoneGroupId, param2: health scaled)

SUPPORTSTATION_HEALED_BY_OTHER_DONE 

Player has fully healed an hitzone group of a Character (param1 = Healer entity RplID, param2: hitzoneGroupId)

SUPPORTSTATION_FIRE_EXTINGUISHED_VEHICLE_BY_OTHER_UPDATE 

Character is extinguising a fire on a vehicle you are in. The fire is still there (param1 = Repairer entity RplID)

SUPPORTSTATION_FIRE_EXTINGUISHED_VEHICLE_BY_OTHER_DONE 

Character is extinguising a fire on a vehicle you are in. The fire is gone (param1 = Repairer entity RplID)

SUPPORTSTATION_REPAIRED_BY_OTHER_UPDATE 

Vehicle player is in is being repaired by another Character. (param1 = Healer entity RplID, param2: hitzoneGroupId, param2: health scaled)

SUPPORTSTATION_REPAIRED_BY_OTHER_DONE_NOT_FULL 

Vehicle player is in is being repaired by another Character. Repair of hitzone group is done but hitzone group is not fully repaired (param1 = Repairer entity RplID, param2: hitzoneGroupId)

SUPPORTSTATION_REPAIRED_BY_OTHER_DONE 

Vehicle player is in is being repaired by another Character. Repair of hitzone group is done (param1 = Repairer entity RplID, param2: hitzoneGroupId)

SUPPORTSTATION_REFUELED_BY_OTHER_UPDATE 

Vehicle player is in is being refueled by another Character. (param1 = Healer entity RplID, param2: fuelpercentage)

SUPPORTSTATION_REFUELED_BY_OTHER_TANK_FULL 

Vehicle player is in is being refueled by another Character. The fuel tank that was being refueled is full but not all fuel tanks are full (param1 = Healer entity RplID)

SUPPORTSTATION_REFUELED_BY_OTHER_DONE 

Vehicle player is in is being refueled by another Character. All fuel tanks are full (param1 = Healer entity RplID)

SUPPORTSTATION_RESUPPLIED_BY_OTHER_AMMO 

Player held weapon ammo is being resupplied by another character (param1 = Resupplier entity RplID)

SUPPORTSTATION_RESUPPLIED_BY_OTHER_UGL 

Player held weapon UGL ammo is being resupplied by another character (param1 = Resupplier entity RplID)

SUPPORTSTATION_RESUPPLIED_BY_OTHER_GRENADE 

Player grenades are being resupplied by another character (param1 = Resupplier entity RplID)

SUPPORTSTATION_RESUPPLIED_BY_OTHER_BANDAGE 

Player bandages are being resupplied by another character (param1 = Resupplier entity RplID)

SUPPORTSTATION_RESUPPLIED_BY_OTHER_MORPHINE 

Player morphine are being resupplied by another character (param1 = Resupplier entity RplID)

CHECK_FUEL 

Checks fuel of vehicle (param1 = Fuel percentage)

FASTTRAVEL_AVAILABLE 
FASTTRAVEL_UNAVAILABLE 
FASTTRAVEL_PLAYER_LOCATION_WRONG 
FASTTRAVEL_PLAYER_LOCATION_CANCELLED 
FASTTRAVEL_DONE 
FASTTRAVEL_ENEMIES_NEARBY 
DEPLOYABLE_SPAWNPOINTS_NEARBY_SPAWNPOINT 
DEPLOYABLE_SPAWNPOINTS_NEARBY_PLAYERS 
DEPLOYABLE_SPAWNPOINTS_DEPLOYED_SPAWNPOINT_LIMIT 
DEPLOYABLE_SPAWNPOINTS_DISPLAY_RESPAWN_COUNT 
DEPLOYABLE_SPAWNPOINTS_DISPLAY_GROUP 
DEPLOYABLE_SPAWNPOINTS_NEARBY_BASE 
DEPLOYABLE_SPAWNPOINTS_NEARBY_HQ 
DEPLOYABLE_SPAWNPOINTS_ZONE_ENTERED 
DEPLOYABLE_SPAWNPOINTS_ZONE_EXITED 

Definition at line 4 of file ENotification.c.