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ESupportStationReasonInvalid.c File Reference

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Enumerations

enum  ESupportStationReasonInvalid {
  NOT_IN_RANGE = 100, DISABLED = 150, DESTROYED_STATION = 200, INVALID_FACTION = 300,
  NO_SUPPLIES = 400, NO_FUEL_TO_GIVE = 500, FUEL_CANISTER_EMPTY, FUEL_TANK_FULL,
  HEAL_ENTITY_UNDAMAGED = 600, HEAL_CHARACTER_IS_BLEEDING, HEAL_MAX_HEALABLE_HEALTH_REACHED, HEAL_MAX_HEALABLE_HEALTH_REACHED_FIELD,
  HEAL_MAX_HEALABLE_HEALTH_REACHED_EMERGENCY, LOAD_CASUALTY_NO_SPACE, HEAL_ENTITY_ONFIRE, RESUPPLY_ENOUGH_ITEMS = 700,
  RESUPPLY_NOT_IN_STORAGE, RESUPPLY_INVENTORY_FULL, RESUPPLY_NO_VALID_WEAPON, IS_MOVING = 800,
  IN_USE = 9999
}
 

Enumeration Type Documentation

◆ ESupportStationReasonInvalid

Enumerator
NOT_IN_RANGE 

No support station in range.

DISABLED 

Station is in range but disabled.

Disallowed by Platform - state could not be changed from the game.

Killfeed is disabled.

DESTROYED_STATION 

Station is in range but is destroyed.

INVALID_FACTION 

Support stations has invalid faction for user.

NO_SUPPLIES 

There are support stations in the area but they don't have supplies.

NO_FUEL_TO_GIVE 

There are support stations in range for refueling but non have fuel to give.

FUEL_CANISTER_EMPTY 

The player is holder a fuel canister but the canister is empty.

FUEL_TANK_FULL 

Fuel tank is full so cannot refuel.

HEAL_ENTITY_UNDAMAGED 

Cannot Heal entity as it is undamaged.

HEAL_CHARACTER_IS_BLEEDING 

Cannot heal character as character is activily bleeding.

HEAL_MAX_HEALABLE_HEALTH_REACHED 

Cannot heal the entity has the max health has been reached. This is generic reasoning compared to those below.

HEAL_MAX_HEALABLE_HEALTH_REACHED_FIELD 

Cannot heal the entity has the max health has been reached, will need a static support station. e.g: Repair truck can only heal a vehicle up to x%.

HEAL_MAX_HEALABLE_HEALTH_REACHED_EMERGENCY 

Cannot heal the entity has the max health has been reached, will need a static or mobile support station e.g: Repair wrench can only heal a vehicle up to x%.

LOAD_CASUALTY_NO_SPACE 

Cannot load casualty as there is no space.

HEAL_ENTITY_ONFIRE 

Cannot Heal entity as it is on fire.

RESUPPLY_ENOUGH_ITEMS 

Resupply as already has enough magazines.

RESUPPLY_NOT_IN_STORAGE 

Cannot resupply as magazine are not in the storage.

RESUPPLY_INVENTORY_FULL 

Cannot Resupply as Inventory is full.

RESUPPLY_NO_VALID_WEAPON 

Cannot Resupply as player is not holding any valid weapons.

IS_MOVING 

If not static and moving.

IN_USE 

Definition at line 3 of file ESupportStationReasonInvalid.c.