18     proto external IEntity GetEntity();
 
   19     proto external 
void SetEntity(IEntity entity);
 
   21     proto external 
bool ShouldAllowMovementDuringAction();
 
   22     proto external 
void SetAllowMovementDuringAction(
bool allowed);
 
   24     proto external 
bool ShouldKeepInHandAfterSuccess();
 
   25     proto external 
void SetKeepInHandAfterSuccess(
bool keep);
 
   27     proto external 
int GetCommandID();
 
   28     proto external 
void SetCommandID(
int cmdID);
 
   30     proto external 
int GetCommandIntArg();
 
   31     proto external 
void SetCommandIntArg(
int cmdIntArg);
 
   33     proto external 
float GetCommandFloatArg();
 
   34     proto external 
void SetCommandFloatArg(
float cmdFloatArg);
 
   36     proto external 
float GetMaxAnimLength();
 
   37     proto external 
void SetMaxAnimLength(
float maxAnimLength);
 
   39     proto external 
int GetIntParam();
 
   40     proto external 
void SetIntParam(
int intParam);
 
   42     proto external PointInfo GetAlignmentPoint();
 
   43     proto external 
void SetAlignmentPoint(PointInfo pointWS);
 
   45     proto external 
int GetItemGraphEntryPoint();
 
   47     proto external 
void SetItemGraphEntryPoint(
string itemGraphEntryPoint);
 
   49     proto external 
string GetCharGraphBindingName();
 
   50     proto external 
void SetCharGraphBindingName(
string charGraphBindingName);
 
   52     proto external 
void Reset();