18 proto external IEntity GetEntity();
19 proto external
void SetEntity(IEntity entity);
21 proto external
bool ShouldAllowMovementDuringAction();
22 proto external
void SetAllowMovementDuringAction(
bool allowed);
24 proto external
bool ShouldKeepInHandAfterSuccess();
25 proto external
void SetKeepInHandAfterSuccess(
bool keep);
27 proto external
int GetCommandID();
28 proto external
void SetCommandID(
int cmdID);
30 proto external
int GetCommandIntArg();
31 proto external
void SetCommandIntArg(
int cmdIntArg);
33 proto external
float GetCommandFloatArg();
34 proto external
void SetCommandFloatArg(
float cmdFloatArg);
36 proto external
float GetMaxAnimLength();
37 proto external
void SetMaxAnimLength(
float maxAnimLength);
39 proto external
int GetIntParam();
40 proto external
void SetIntParam(
int intParam);
42 proto external PointInfo GetAlignmentPoint();
43 proto external
void SetAlignmentPoint(PointInfo pointWS);
45 proto external
int GetItemGraphEntryPoint();
47 proto external
void SetItemGraphEntryPoint(
string itemGraphEntryPoint);
49 proto external
string GetCharGraphBindingName();
50 proto external
void SetCharGraphBindingName(
string charGraphBindingName);
52 proto external
void Reset();