Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Data Structures | |
class | SCR_2DSightsComponentClass |
Functions | |
SCR_2DSightsComponentClass SCR_2DOpticsComponentClass | Attribute ("0", UIWidgets.CheckBox, "Should hide parent of parent object when using 2D sights", category:"2DSights")] protected bool m_bShouldHideParentParentObject |
protected override void | OnSightADSActivated () |
Called every time the sight is activated. More... | |
protected override void | OnSightADSDeactivated () |
Called every time the sight is deactivated. More... | |
override bool | CanFreelook () |
protected override void | ApplyRecoilToCamera (inout vector pOutCameraTransform[4], vector aimModAngles) |
void | UpdateRecoil (float timeSlice) |
Update vignettes scale based on weapon recoil. More... | |
override void | OnSightADSPostFrame (IEntity owner, float timeSlice) |
protected void | SetupFovInfo () |
protected void | SelectZoomLevel (int id) |
Switch betweem zoom levels from sights. More... | |
protected void | SelectNextZoomLevel (float value) |
Move zoom level up and down based on mouse wheel value. More... | |
protected void | ToggleIllumination (float value, EActionTrigger trigger) |
Action for toggling illumination. More... | |
protected override float | GetReticleOffsetYTarget () |
SCR_SightsZoomFOVInfo | GetSightsFovInfo () |
Variables | |
protected bool | m_bDynamicReticle |
protected float | m_fRecoilScaleMax |
protected float | m_fRecoilTranslationTarget |
protected float | m_fRecoilScaleTranslation |
protected bool | m_bAllowRecoil |
protected vector | m_vLastCameraDir |
protected vector | m_vLastPos |
protected CharacterAimingComponent | m_CharacterAiming |
protected TurretControllerComponent | m_TurretController |
protected SCR_SightsZoomFOVInfo | m_SightsFovInfo |
protected override void ApplyRecoilToCamera | ( | inout vector | pOutCameraTransform[4], |
vector | aimModAngles | ||
) |
Definition at line 154 of file SCR_2DSightsComponent.c.
SCR_2DSightsComponentClass SCR_2DOpticsComponentClass Attribute | ( | "0" | , |
UIWidgets. | CheckBox, | ||
"Should hide parent of parent object when using 2D sights" | , | ||
category:"2DSights" | |||
) |
override bool CanFreelook | ( | ) |
Definition at line 148 of file SCR_2DSightsComponent.c.
protected override float GetReticleOffsetYTarget | ( | ) |
Definition at line 353 of file SCR_2DSightsComponent.c.
SCR_SightsZoomFOVInfo GetSightsFovInfo | ( | ) |
Definition at line 366 of file SCR_2DSightsComponent.c.
protected void SelectNextZoomLevel | ( | float | value | ) |
Move zoom level up and down based on mouse wheel value.
Definition at line 269 of file SCR_2DSightsComponent.c.
protected void SelectZoomLevel | ( | int | id | ) |
Switch betweem zoom levels from sights.
Definition at line 245 of file SCR_2DSightsComponent.c.
protected void SetupFovInfo | ( | ) |
Definition at line 204 of file SCR_2DSightsComponent.c.
protected void ToggleIllumination | ( | float | value, |
EActionTrigger | trigger | ||
) |
Action for toggling illumination.
Definition at line 320 of file SCR_2DSightsComponent.c.
void UpdateRecoil | ( | float | timeSlice | ) |
Update vignettes scale based on weapon recoil.
Definition at line 163 of file SCR_2DSightsComponent.c.
protected bool m_bAllowRecoil |
Definition at line 25 of file SCR_2DSightsComponent.c.
protected bool m_bDynamicReticle |
Definition at line 13 of file SCR_2DSightsComponent.c.
protected CharacterAimingComponent m_CharacterAiming |
Definition at line 34 of file SCR_2DSightsComponent.c.
protected float m_fRecoilScaleMax |
Definition at line 16 of file SCR_2DSightsComponent.c.
protected float m_fRecoilScaleTranslation |
Definition at line 22 of file SCR_2DSightsComponent.c.
protected float m_fRecoilTranslationTarget |
Definition at line 19 of file SCR_2DSightsComponent.c.
protected SCR_SightsZoomFOVInfo m_SightsFovInfo |
Definition at line 37 of file SCR_2DSightsComponent.c.
protected TurretControllerComponent m_TurretController |
Definition at line 35 of file SCR_2DSightsComponent.c.
protected vector m_vLastCameraDir |
Definition at line 28 of file SCR_2DSightsComponent.c.
protected vector m_vLastPos |
Definition at line 31 of file SCR_2DSightsComponent.c.