3 protected SCR_AICombatMoveState m_State;
5 override bool TestFunction(AIAgent owner)
9 SCR_AIUtilityComponent utilityComp = SCR_AIUtilityComponent.Cast(owner.FindComponent(SCR_AIUtilityComponent));
11 m_State = utilityComp.m_CombatMoveState;
19 override string GetOnHoverDescription() {
return "Returns IsMoving condition from Combat Move State"; }
20 override bool VisibleInPalette() {
return true; }