3 protected static ref TStringArray s_aVarsIn = {
6 override TStringArray GetVariablesIn()
11 protected override bool TestFunction(AIAgent owner)
14 AIGroup group = AIGroup.Cast(owner);
21 if (!GetVariableIn(
"WaypointIn",waypoint))
22 waypoint = group.GetCurrentWaypoint();
24 return waypoint.IsWithinCompletionRadius(group);
28 protected override bool VisibleInPalette()
33 protected override string GetOnHoverDescription()
35 return "Decorator that test that all AIAgents are within completion radius of waypoint, current waypoint is used if none is provided";