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SCR_AIFindFirePositionBehavior.c File Reference

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Data Structures

class  SCR_AIFindFirePositionBehavior
 
class  SCR_AIGetFirePositionBehaviorParameters
 

Functions

override ENodeResult EOnTaskSimulate (AIAgent owner, float dt)
 
override bool VisibleInPalette ()
 
override TStringArray GetVariablesOut ()
 

Variables

SCR_AIFindFirePositionBehavior PORT_NEXT_POSITION = "NextPosition"
 
const protected float NEXT_POS_MIN_DIST = 13.0
 
const protected float NEXT_POS_MAX_DIST = 20.0
 
const protected float WALK_DIRECTLY_RANDOM_RADIUS = 4.0
 

Function Documentation

◆ EOnTaskSimulate()

override ENodeResult EOnTaskSimulate ( AIAgent  owner,
float  dt 
)

Definition at line 74 of file SCR_AIFindFirePositionBehavior.c.

◆ GetVariablesOut()

override TStringArray GetVariablesOut ( )

Definition at line 127 of file SCR_AIFindFirePositionBehavior.c.

◆ VisibleInPalette()

override bool VisibleInPalette ( )

Definition at line 123 of file SCR_AIFindFirePositionBehavior.c.

Variable Documentation

◆ NEXT_POS_MAX_DIST

const protected float NEXT_POS_MAX_DIST = 20.0

Definition at line 68 of file SCR_AIFindFirePositionBehavior.c.

◆ NEXT_POS_MIN_DIST

const protected float NEXT_POS_MIN_DIST = 13.0

Definition at line 67 of file SCR_AIFindFirePositionBehavior.c.

◆ PORT_NEXT_POSITION

SCR_AIFindFirePositionBehavior PORT_NEXT_POSITION = "NextPosition"

◆ WALK_DIRECTLY_RANDOM_RADIUS

const protected float WALK_DIRECTLY_RANDOM_RADIUS = 4.0

Definition at line 71 of file SCR_AIFindFirePositionBehavior.c.